Fremrate decreases from 80 to 30 following 20 minutes of playtime
Fremrate decreases from 80 to 30 following 20 minutes of playtime
I've noticed some FPS fluctuations in Rust, not other games. When I start the game, it runs at 80 FPS, but after about 20 minutes it drops to 30 and doesn't recover. The issue isn't overheating, as my water cooling is working properly.
During playback with temperatures near 54°C and a GPU performance of 58, the results remain consistent.
when temps are near 54c and gpu at 58 how does cpu/ram/gpu/hdd usage look in games? just a small MMORPG?