Frame time spikes occur following GPU upgrades.
Frame time spikes occur following GPU upgrades.
I recently upgraded from a 1060 6GB to a 2060 Super and am experiencing frametime spikes. The issue began in Destiny 2 after approximately one hour of gameplay, resulting in brief freezes occurring two to three times consecutively. I initially suspected a memory leak but confirmed the problem persists in Doom, appearing more rapidly and severely. This suggests a potential issue with the 2060 Super, as I previously experienced minimal problems with my 1060.
Windows and BIOS are updated, along with the latest Nvidia drivers, which were installed after using DDU (in Safe Mode) to remove the 1060 drivers.
Example videos: https://www.youtube.com/watch?v=MYiq_LlhDGM & https://www.youtube.com/watch?v=WmAEe2gLy98
Specs: i5-7600K, MSI Z270 SLI Plus, 16GB Corsair Vengeance RGB Pro 3200MHz, MSI Gaming 2060 Super, SanDisk 240GB SSD, Samsung 860 Evo 1TB SSD, Hitachi 1TB HDD, EVGA G2 550W 80+ Gold.
The 2060S is connected to two monitors (1080p vertical setup – Acer Predator 144hz Gsync gaming monitor and Asus 60hz non-gaming monitor). This configuration previously functioned without issues with the 1060.
I have Wallpaper Engine, Rainmeter, Chrome (1-3 tabs), Spotify, Discord, Destiny Item Manager, and Afterburner active. Even with these programs closed, frametime spikes occur in Doom (using OpenGL) and are visible in Afterburner.
I've tried setting the NVCP Power Management to Adaptive and Prefer Max Performance, increasing Power and Temp limits in Afterburner, and enabling all DSR factors. These adjustments did not resolve the issue.
CPU usage remains around 80% during spikes, indicating it is not a CPU bottleneck. I’ve considered a defective GPU (coil whine) or driver issues as potential causes.
Yes. Windows 10, 1903. I'm on the most recent BIOS for my motherboard (7A59v1A, which was released July 2018). This is the highest wattage PSU I have handy. But 550W should be plenty, no?