FPS fluctuating at high levels in LoL while stable in Dota 2.
FPS fluctuating at high levels in LoL while stable in Dota 2.
Hey everyone, I was just checking my laptop and playing Dota 2 with high textures and full rendering. Others are running on low settings and I’m getting 60-70 stable frames, while mine is 77-80 with a cooler. On LoL Texture, Effects, and Models are top-notch (everything else is dimmed), but I’m getting 80-100 FPS but then dropping to 50-60, which causes lag. Even at 60 FPS I’m still experiencing drops. I’ve turned all settings down in LoL to get over 120 FPS, but lag still happens. My machine is a Lenovo G480 I3-3120M with an Nvidia 630M, 2GB RAM, 4GB VRAM, 750GB HDD, and it’s running at 1366x768 on Windows 8.1 Pro 64-bit.
Please, no silly comments like "lol," just honest feedback. I enjoy both games for their unique styles (spelling is correct).
Oh no, you're going to have to deal with that, it might be the RAM issue.
Games have unique coding, causing them to act differently even on the same device. The overall system is basic, with a slow laptop hard drive, and occasional internet problems can result in strange behavior while playing.
I’m limited to a maximum of 70 frames per second in Dota 2. That’s quite challenging. Also, please stop sending low-quality content to Dota.