F5F Stay Refreshed Software PC Gaming Find ways to stabilize the game's performance for smoother play.

Find ways to stabilize the game's performance for smoother play.

Find ways to stabilize the game's performance for smoother play.

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kaspz
Junior Member
4
06-17-2016, 05:21 AM
#21
The sad truth is all your problems would go away with a 5600x and a GPU with more vram. Since I stared modding the game I would play a save until it became unplayable and when I upgraded my computer I would play it until it got unplayable again. Now my original 2015 character save are over level 150. I am still crashing out from too many NPCs entering a cell so I will be upgrading to the next Ryzen and Intel if they have a lot more IPC. When I played the game without mods when it came out I got through it with no issues. When the DLC Automatron came out game performance fell apart. So like Skyrim the game was ruined by it's own DLCs. All the NPCs run on scripts that don't like any frames below 42fps. At that frame rate the scripts back up and frame drops even further. At about 15fps the game crashes. The game uses the same amount of vram at 1080p, 1440p and 4k. It does not do anything sophisticated with it at all. The game also looks terrible at 1080p, ok at 1440p and fantastic at 4k. The reason for this is poor design choices. All you see is trees without leaves and not enough pixels at 1080p to render them properly. At 4k there is. It is like all the developers had 4k monitors and never saw what the game looked like at 1080p. I am new to Ryzen so I wanted to play the same character with the same mods on the Ryzen and the i9. If I came across an issue with the 5800x I would load the save on the i9 for testing. The game on both systems can maintain 4k 60fps even though they have different GPUs. At some point I expect the i9 will not keep up and will lag since it is not overclocked. 53 days in and both CPUs are doing fine. I think it is patched but you still have to do the search if it comes up. I still get the "black face" bug but a reload gets rid of it. Cbbe is the main cause in my game since I don't use terrain textures. Any NPC using the vanilla textures(men) don't get it.
K
kaspz
06-17-2016, 05:21 AM #21

The sad truth is all your problems would go away with a 5600x and a GPU with more vram. Since I stared modding the game I would play a save until it became unplayable and when I upgraded my computer I would play it until it got unplayable again. Now my original 2015 character save are over level 150. I am still crashing out from too many NPCs entering a cell so I will be upgrading to the next Ryzen and Intel if they have a lot more IPC. When I played the game without mods when it came out I got through it with no issues. When the DLC Automatron came out game performance fell apart. So like Skyrim the game was ruined by it's own DLCs. All the NPCs run on scripts that don't like any frames below 42fps. At that frame rate the scripts back up and frame drops even further. At about 15fps the game crashes. The game uses the same amount of vram at 1080p, 1440p and 4k. It does not do anything sophisticated with it at all. The game also looks terrible at 1080p, ok at 1440p and fantastic at 4k. The reason for this is poor design choices. All you see is trees without leaves and not enough pixels at 1080p to render them properly. At 4k there is. It is like all the developers had 4k monitors and never saw what the game looked like at 1080p. I am new to Ryzen so I wanted to play the same character with the same mods on the Ryzen and the i9. If I came across an issue with the 5800x I would load the save on the i9 for testing. The game on both systems can maintain 4k 60fps even though they have different GPUs. At some point I expect the i9 will not keep up and will lag since it is not overclocked. 53 days in and both CPUs are doing fine. I think it is patched but you still have to do the search if it comes up. I still get the "black face" bug but a reload gets rid of it. Cbbe is the main cause in my game since I don't use terrain textures. Any NPC using the vanilla textures(men) don't get it.

O
odst48
Junior Member
2
06-17-2016, 10:46 AM
#22
I question your assumptions, I haven’t altered the game that far, and I won’t be interacting much with NPCs. Your concern about VRAM seems unrelated if you’re not using it correctly. There are reports of a black face bug in vanilla games on the Steam community page dating back to 2015. While digging through files, I noticed a file named enbseries.ini was causing issues with base building. While checking the installation folder, I found a .txt file likely created by a mod from 2017, aimed at optimizing for a GTX 780 Ti with 3GB RAM. It was placed in C:\Games\Fallout 4 - Special Edition\REDIST. I’ve attached a .zip with everything except the Loot installer. From what I understand, this was the first mod I installed, not through Nexus, but as a standalone EXE meant to fix the game’s extremely inefficient shadow rendering. It’s possible they updated it since 2017, though I don’t know. READ ME ...INFO-INSTRUCTIONS.txt REDIST.7z
O
odst48
06-17-2016, 10:46 AM #22

I question your assumptions, I haven’t altered the game that far, and I won’t be interacting much with NPCs. Your concern about VRAM seems unrelated if you’re not using it correctly. There are reports of a black face bug in vanilla games on the Steam community page dating back to 2015. While digging through files, I noticed a file named enbseries.ini was causing issues with base building. While checking the installation folder, I found a .txt file likely created by a mod from 2017, aimed at optimizing for a GTX 780 Ti with 3GB RAM. It was placed in C:\Games\Fallout 4 - Special Edition\REDIST. I’ve attached a .zip with everything except the Loot installer. From what I understand, this was the first mod I installed, not through Nexus, but as a standalone EXE meant to fix the game’s extremely inefficient shadow rendering. It’s possible they updated it since 2017, though I don’t know. READ ME ...INFO-INSTRUCTIONS.txt REDIST.7z

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UnPierrotChaud
Junior Member
6
06-18-2016, 07:39 PM
#23
Bob might have missed tagging you earlier. I think my issues could be linked to the initial mod I downloaded, which was a major change to the engine's rendering, not just a typical update.
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UnPierrotChaud
06-18-2016, 07:39 PM #23

Bob might have missed tagging you earlier. I think my issues could be linked to the initial mod I downloaded, which was a major change to the engine's rendering, not just a typical update.

A
armandorr
Member
55
06-18-2016, 10:08 PM
#24
Ahhh, the EXE one? I haven't heard of that one. Most of what I've used is the standard enb with whatever preset I wanted. This happens because overlays don't match the face texture resolution. There are some fixes, but the simplest solution is to skip mods that cause this problem.
A
armandorr
06-18-2016, 10:08 PM #24

Ahhh, the EXE one? I haven't heard of that one. Most of what I've used is the standard enb with whatever preset I wanted. This happens because overlays don't match the face texture resolution. There are some fixes, but the simplest solution is to skip mods that cause this problem.

T
58
06-19-2016, 08:07 PM
#25
More NPCs bring excitement. Too many feral ghouls or flying bugs makes things overwhelming. I enjoy testing how much fun I can get before it starts breaking down. Most games require over 6GB RAM, and my modified Fallout 4 uses even more. I need bigger VRAM to install additional mods. Everyone seems to handle this. I’ve always had strong hardware, so I rarely run into problems. I haven’t experienced low frame rates in Boston, not even with an i7 2600K. The ENBSettings.ini controls ENB and acts like a lighting mod similar to Reshade. Here are the core files for Fallout ENB. EMB boost isn’t useful because it lacks executable support for VRAM like the Skyrim version. Loot is a load order mod, but Fallout 4 isn’t sensitive to that, so it’s not necessary. In my Skyrim game it caused more trouble than benefit. Fallout 4 has shadow issues, but setting them to medium should eliminate the need for “ShowdowBoost.” Vramsizetest is part of ENB and sets the value # for VideoMemorySizeMb=4096 in enblocal.ini.
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TheKrazyKookie
06-19-2016, 08:07 PM #25

More NPCs bring excitement. Too many feral ghouls or flying bugs makes things overwhelming. I enjoy testing how much fun I can get before it starts breaking down. Most games require over 6GB RAM, and my modified Fallout 4 uses even more. I need bigger VRAM to install additional mods. Everyone seems to handle this. I’ve always had strong hardware, so I rarely run into problems. I haven’t experienced low frame rates in Boston, not even with an i7 2600K. The ENBSettings.ini controls ENB and acts like a lighting mod similar to Reshade. Here are the core files for Fallout ENB. EMB boost isn’t useful because it lacks executable support for VRAM like the Skyrim version. Loot is a load order mod, but Fallout 4 isn’t sensitive to that, so it’s not necessary. In my Skyrim game it caused more trouble than benefit. Fallout 4 has shadow issues, but setting them to medium should eliminate the need for “ShowdowBoost.” Vramsizetest is part of ENB and sets the value # for VideoMemorySizeMb=4096 in enblocal.ini.

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