Exploring the process of creating a hole... (Ubisoft)
Exploring the process of creating a hole... (Ubisoft)
Recent updates show Ubisoft shifting blame to AMD after the game's launch issues. The company now claims the problem stems from AMD hardware, not its own systems. Official forum comments acknowledge potential performance drops on certain AMD CPUs and GPUs, especially for older Nvidia cards like GTX 970 or 980. However, this explanation overlooks key technical details. The core issue lies in the game's heavy use of draw calls—sometimes exceeding 50,000 per frame—which exceeds the capabilities of DirectX 11 even with modern CPU upgrades. This limitation isn't easily overcome by adding more cores, making AMD's role a more plausible factor than previously thought.
What on earth did they think it would be? With CPU and GPU included, it makes sense now.
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