F5F Stay Refreshed Software PC Gaming Experiencing fluctuating frame rates and persistent stuttering.

Experiencing fluctuating frame rates and persistent stuttering.

Experiencing fluctuating frame rates and persistent stuttering.

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Mr_Piggieton
Member
93
04-28-2025, 05:57 PM
#11
Your system utilization is already at its maximum capacity; further improvements are unlikely and the available RAM may provide marginal assistance while maintaining near-maximum performance.
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Mr_Piggieton
04-28-2025, 05:57 PM #11

Your system utilization is already at its maximum capacity; further improvements are unlikely and the available RAM may provide marginal assistance while maintaining near-maximum performance.

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Staten_Ex
Member
226
04-28-2025, 05:57 PM
#12
Set settings from high performance to high quality. You are overloading the GPU (not the CPU). Set AF to 16x; games will ignore unsupported settings. Set prerender to 3 max. Turn all optimization off and switch texture filter to HQ. Disable high performance mode on the GPU; adaptive is sufficient. Enable triple buffer and multi-threaded for the CPU. Run vsync on/adaptive.
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Staten_Ex
04-28-2025, 05:57 PM #12

Set settings from high performance to high quality. You are overloading the GPU (not the CPU). Set AF to 16x; games will ignore unsupported settings. Set prerender to 3 max. Turn all optimization off and switch texture filter to HQ. Disable high performance mode on the GPU; adaptive is sufficient. Enable triple buffer and multi-threaded for the CPU. Run vsync on/adaptive.

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Butterfly1416
Senior Member
701
04-28-2025, 05:57 PM
#13
It's perplexing that the i5-6400 is exhibiting improved performance.

Those responses were unexpectedly significant.

Thank you for your assistance; I will implement them.
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Butterfly1416
04-28-2025, 05:57 PM #13

It's perplexing that the i5-6400 is exhibiting improved performance.

Those responses were unexpectedly significant.

Thank you for your assistance; I will implement them.

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Cpt_pingu
Junior Member
9
04-28-2025, 05:57 PM
#14
Low quality/resolution typically indicates a higher FPS and increased CPU load/bottleneck. If I still have headroom (e.g., consistent +60Hz with VSync off to check for frame drops), I increase Anti-Aliasing (AF) and other settings to Quality, then utilize AA in-game if supported, followed by overriding NVIDIA AA with the maximum setting. For older/low-power games, I use Quality including 16x AF, no AA, but leverage DSR to run 4K/5K resolution, gradually increasing the resolution (1.2x, 1.3x, etc.) until FPS dips below 60/30Hz; then I switch the GPU to an overclock profile scanned by AB, which provides sufficient boost for stable FPS.
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Cpt_pingu
04-28-2025, 05:57 PM #14

Low quality/resolution typically indicates a higher FPS and increased CPU load/bottleneck. If I still have headroom (e.g., consistent +60Hz with VSync off to check for frame drops), I increase Anti-Aliasing (AF) and other settings to Quality, then utilize AA in-game if supported, followed by overriding NVIDIA AA with the maximum setting. For older/low-power games, I use Quality including 16x AF, no AA, but leverage DSR to run 4K/5K resolution, gradually increasing the resolution (1.2x, 1.3x, etc.) until FPS dips below 60/30Hz; then I switch the GPU to an overclock profile scanned by AB, which provides sufficient boost for stable FPS.

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MadzBlind
Junior Member
9
04-28-2025, 05:57 PM
#15
RAM upgrade marginally improved the situation, but the issue remains. Examination of the RTTS revealed consistent 100% CPU utilization despite extremely low GPU usage.
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MadzBlind
04-28-2025, 05:57 PM #15

RAM upgrade marginally improved the situation, but the issue remains. Examination of the RTTS revealed consistent 100% CPU utilization despite extremely low GPU usage.

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