The Dark Souls series, specifically all three games including Dark Souls 3, is capped at 60 frames per second due to technical limitations. Higher frame rates would result in collision errors, causing characters to fall through floors and walls.
The Dark Souls series, specifically all three games including Dark Souls 3, is capped at 60 frames per second due to technical limitations. Higher frame rates would result in collision errors, causing characters to fall through floors and walls.