Elden Ring RTX Performance issues
Elden Ring RTX Performance issues
You're on Elden Ring, but it's running poorly and limited to 60 frames per second.
Thanks for your patience. The engine kept going with Elden Ring open, and it’s now clearly showing GPU usage.
The tracking program isn't working properly; with the GPU off, no picture appears at all
Elden Ring's ray tracing demands significant processing power without upscaling options like DLSS or FSR. Even with a 4080 processor, achieving 4K at 60 fps remains challenging. The visual improvements are minimal—shadows appear slightly sharper on medium and higher settings, and ambient occlusion on leaves is marginally better across all levels. At medium settings, shadow detail doesn't noticeably increase, only the overall shadow range changes. Unless you own a 4090 for 4K or a 4080 for 1440p, it's usually better to disable ray tracing. The performance cost often outweighs the benefits in this title.