Effect of RAM on performance in Star Citizen?
Effect of RAM on performance in Star Citizen?
I recently increased my RAM to 16GB and experienced a boost of 5-10 frames per second on port Olisar, which appears to have resolved my performance problem at that time.
I run Star Citizen using the following hardware: Z77 chipset i5-3570K @ 4.5 GHz 16 GB DDR3-2400 @ CL10 GTX 1070 @ 2050 MHz SC installed on a SATA III SSD ...on a 2560x1080 @ 144 Hz display In 'the persistent universe' ('Crusader'), I get whatever the current server-limited maximum is that other players are able to achieve; usually up to 40-45 FPS on a full server, but as high as offline mode performance when there are very few people and there is very little activity on the server. In 'offline modes' such as in a hangar or in smaller online areas such as in Arena Commander matches, I get frame rates ranging from 90-110~ at "Very High" -- but as previously stated, the current graphics settings have very little in-game effect either on visuals or performance. The biggest changes you can make are to turn off SSDO and motion blur. You may want to add RAM... but considering the current state of the game, wait for "object container streaming" and "bind culling" to be fully implemented in 3.3 and/or 3.4. These two engine optimization features may drastically improve performance on systems with less than 16 GB. If you do want to upgrade, you're not wrong to want to wait until you upgrade to an entirely new platform. DDR5 is actually not far off, either, by the way... and while that's said to be a capacity boost moreso than a performance boost, it should reduce the price of any still-available DDR4 RAM modules until supply becomes limited... which often artificially inflates prices.
Following the upgrade from 24 to 36GB RAM, I observed a noticeable boost in frame rate, reaching over 20fps consistently.