Doom FPS remains strong even with V-sync enabled.
Doom FPS remains strong even with V-sync enabled.
Hey everyone, playing Doom multiplayer with V-Sync enabled still feels like I'm shooting past the screen refresh rate—usually around 60 fps. I’m seeing between 74 and 108, which is fine, but I’m noticing it’s not syncing properly. Also, someone who played it two weeks ago in Vulcan had no issues, but now they’re having trouble starting the game. It seems like the local config needs tweaking to force OpenGL or the game won’t launch at all. Really frustrating.
In any case, it turns out disabling V-Sync in the Radeon settings during late-night tests can prevent it from working again, even after forgetting to turn it off weeks later. This also leads to creating a confusing or irrelevant discussion.