Does turning on v-sync combined with an in-game FPS limiter affect GPU load or minimize screen tearing?
Does turning on v-sync combined with an in-game FPS limiter affect GPU load or minimize screen tearing?
Determining the impact of a FPS limiter depends on whether v-sync is active. It may offer some benefits even without it. Regarding fast sync in the NVIDIA control panel, it does not automatically enable all games; it only applies to supported titles. Enabling v-sync within the game will make the sync fast-sync, but both can be used together if desired.
When using fast sync and your frame rates match your monitor or card's capabilities, V-sync seems unnecessary.
It seems the driver may take control of the game settings. Nvidia supports dual configurations, like enabling G-sync or G-Sync in the control panel. If V-sync is active, the GPU avoids rendering frames beyond the monitor’s refresh rate; when V-sync is disabled, it switches to G-sync until it surpasses the refresh rate before stopping syncing. Fast-Sync appears designed to render frames as quickly as possible, allowing only fully rendered frames to reach the screen at the start of each cycle, which helps minimize tearing while maintaining the latest frame under those conditions. There’s no advantage to keeping V-sync on simultaneously, so it’s likely to be overridden.
Yes, it can be assumed there is no in-game switch for fast sync, so it applies automatically and any v-sync settings are simply overridden.