F5F Stay Refreshed Hardware Desktop Does Question DX12 Games make big cuts to FPS performance when you use a fancy gaming PC?

Does Question DX12 Games make big cuts to FPS performance when you use a fancy gaming PC?

Does Question DX12 Games make big cuts to FPS performance when you use a fancy gaming PC?

K
Krhome
Member
62
04-22-2026, 03:43 PM
#1
Hi all, I'm new to posting questions on forums so hopefully I did this correctly. I have what I believe to be a very unique issue where when I launch some of the newer DX12 games after a few minutes in most, I am met with a huge fps drop down to between 1-15fps. During this state my entire computer freezes and the severity of the freeze depends on the game I launched. After about a minute the fps goes back to normal and I can continue playing my games, however my microphone bugs out as a result of this freeze, sometimes disconnecting, other times distorting in discord calls, in which I have to unplug/replug the microphone. This while also paired with my ISP resetting my network in the middle of the night, dc'ing me from my matches, in most cases having to restart the game to connect faster proves to be quite a headache if I am playing a competitive game. I have troubleshooted this many times and searched all over the internet but could not find a solution. I have lived with this issue for over a year and a half now. So I am writing a full report of everything I've tried and recorded. Specs: GPU: Zotac 4090 Trinity OC. CPU: Ryzen 9 7900X. MOBO: Asus ROG Crosshair X670E HERO. RAM: DDR5 32GB (don't know the brand but I know the ram works fine). PSU: Corsair HX850W. Storage: 2TB M.2. , 256GB M.2. , 2TB Hard drive (The storage is also okay). Windows 10 and 11. Monitor: Samsung Odyssey G9 Microphone setup: Shure SM7B. Chained to a DBX286s. Chained to a Scarlett Solo interface. Games I play this happens in: The Finals. Crossout. Fragpunk. Dying Light 2. Meet your maker. More that I haven't tested yet. State of computer: No malware. All drivers up to date. Windows up to date. Bios up to date. Monitor firmware up to date. No background programs running whatsoever. I tried: Upgrading from Windows 10 to Windows 11. Turning off the Nvidia app overlay. Turning off DLSS. Many different Graphics drivers Studio/Gaming. Lowest settings for each game. Enabling or disabling Hardware acceleration in Windows settings. Disabling Control Flow Guard in Windows Exploit Protection for each program. (Known to create hitching in dx12 games) Resetting the computer. Deep cleaning the computer. Changing thermal paste. Undervolting the CPU. Thermal throttle limits on CPU. Underclocking the GPU. Custom fan curves on GPU. Unplugging everything but the keyboard and mouse. Changing the Nvidia Octopus adapter to a dedicated Corsair double 6 pin. To note: Upon building the PC it ran smoothly, I thought a driver/software update caused this at the time. The APU is not enabled. This doesn't happen in every DX12 game. For example Marvel Rivals and Once Human, which share the same developers as Fragpunk. This doesn't happen in Unreal engine directly, which Fragpunk and The Finals is built on. This doesn't happen in any game that is DX12 but doesn't have the newest nvidia technology such as ray tracing or frame generation. This doesn't happen in any game that is not DX12 or software like Adobe products. I never use Frame Generation. Sometimes I use ray tracing but turned off during testing. Fragpunk didn't freeze when I first installed it and multiple sessions Observations: Temperatures are stable HWInfo suggests all the power rails are stable. CPU usage stays at normal values. Upon launching any game but Fragpunk, in task manager I can see the GPU Copy graph spike up to 100% during the freeze while the 3D graph decreases, following both values going back to normal once the freeze is gone. When I launch Fragpunk however, the freeze happens instantly and the values stay the same. Speculations: I have researched the GPU copy graph and while it may suggest it is a memory leak. I find it unplausible because the RAM and storage usage stays at relatively the same values. While it may also suggest that there is PSU issue it wouldn't make sense how the games go back to normal at 3840x1080 200 fps + stable. I don't have any other parts to test with outside of my GTX 1080ti which wouldn't do any justice. But yea I'm losing my mind just thinking about it if you have any questions I would be more than happy to resolve.
K
Krhome
04-22-2026, 03:43 PM #1

Hi all, I'm new to posting questions on forums so hopefully I did this correctly. I have what I believe to be a very unique issue where when I launch some of the newer DX12 games after a few minutes in most, I am met with a huge fps drop down to between 1-15fps. During this state my entire computer freezes and the severity of the freeze depends on the game I launched. After about a minute the fps goes back to normal and I can continue playing my games, however my microphone bugs out as a result of this freeze, sometimes disconnecting, other times distorting in discord calls, in which I have to unplug/replug the microphone. This while also paired with my ISP resetting my network in the middle of the night, dc'ing me from my matches, in most cases having to restart the game to connect faster proves to be quite a headache if I am playing a competitive game. I have troubleshooted this many times and searched all over the internet but could not find a solution. I have lived with this issue for over a year and a half now. So I am writing a full report of everything I've tried and recorded. Specs: GPU: Zotac 4090 Trinity OC. CPU: Ryzen 9 7900X. MOBO: Asus ROG Crosshair X670E HERO. RAM: DDR5 32GB (don't know the brand but I know the ram works fine). PSU: Corsair HX850W. Storage: 2TB M.2. , 256GB M.2. , 2TB Hard drive (The storage is also okay). Windows 10 and 11. Monitor: Samsung Odyssey G9 Microphone setup: Shure SM7B. Chained to a DBX286s. Chained to a Scarlett Solo interface. Games I play this happens in: The Finals. Crossout. Fragpunk. Dying Light 2. Meet your maker. More that I haven't tested yet. State of computer: No malware. All drivers up to date. Windows up to date. Bios up to date. Monitor firmware up to date. No background programs running whatsoever. I tried: Upgrading from Windows 10 to Windows 11. Turning off the Nvidia app overlay. Turning off DLSS. Many different Graphics drivers Studio/Gaming. Lowest settings for each game. Enabling or disabling Hardware acceleration in Windows settings. Disabling Control Flow Guard in Windows Exploit Protection for each program. (Known to create hitching in dx12 games) Resetting the computer. Deep cleaning the computer. Changing thermal paste. Undervolting the CPU. Thermal throttle limits on CPU. Underclocking the GPU. Custom fan curves on GPU. Unplugging everything but the keyboard and mouse. Changing the Nvidia Octopus adapter to a dedicated Corsair double 6 pin. To note: Upon building the PC it ran smoothly, I thought a driver/software update caused this at the time. The APU is not enabled. This doesn't happen in every DX12 game. For example Marvel Rivals and Once Human, which share the same developers as Fragpunk. This doesn't happen in Unreal engine directly, which Fragpunk and The Finals is built on. This doesn't happen in any game that is DX12 but doesn't have the newest nvidia technology such as ray tracing or frame generation. This doesn't happen in any game that is not DX12 or software like Adobe products. I never use Frame Generation. Sometimes I use ray tracing but turned off during testing. Fragpunk didn't freeze when I first installed it and multiple sessions Observations: Temperatures are stable HWInfo suggests all the power rails are stable. CPU usage stays at normal values. Upon launching any game but Fragpunk, in task manager I can see the GPU Copy graph spike up to 100% during the freeze while the 3D graph decreases, following both values going back to normal once the freeze is gone. When I launch Fragpunk however, the freeze happens instantly and the values stay the same. Speculations: I have researched the GPU copy graph and while it may suggest it is a memory leak. I find it unplausible because the RAM and storage usage stays at relatively the same values. While it may also suggest that there is PSU issue it wouldn't make sense how the games go back to normal at 3840x1080 200 fps + stable. I don't have any other parts to test with outside of my GTX 1080ti which wouldn't do any justice. But yea I'm losing my mind just thinking about it if you have any questions I would be more than happy to resolve.

I
Itsfunnehfan
Junior Member
2
04-24-2026, 07:55 AM
#2
Welcome to the forums, newcomer! MOBO: Asus ROG Crosshair X670E HERO. What BIOS version are you on for your motherboard? PSU: Corsair HX850W. How old is the PSU? + GPU: Zotac 4090 Trinity OC. People with an RTX 4090 were advised to pick up a 1KW or higher, reliably built PSU to power their entire system. Upgrading from Windows 10 to Windows 11. If you performed the upgrade to Windows 11 using the internal upgrade path in Windows 10, then you're advised to reinstall your OS. Recreate the bootable USB installer for Windows 11, disconnect all drives except for the one you wish to install the OS onto, install the OS in offline mode, then manually install all drivers with the latest versions while in in offline mode, in an elevated command, i.e, Right click installer>Run as Administrator. All drivers up to date. One exception to the above suggestion is that you use driver version 566.36; View: https://youtu.be/NTXoUsdSAnA
I
Itsfunnehfan
04-24-2026, 07:55 AM #2

Welcome to the forums, newcomer! MOBO: Asus ROG Crosshair X670E HERO. What BIOS version are you on for your motherboard? PSU: Corsair HX850W. How old is the PSU? + GPU: Zotac 4090 Trinity OC. People with an RTX 4090 were advised to pick up a 1KW or higher, reliably built PSU to power their entire system. Upgrading from Windows 10 to Windows 11. If you performed the upgrade to Windows 11 using the internal upgrade path in Windows 10, then you're advised to reinstall your OS. Recreate the bootable USB installer for Windows 11, disconnect all drives except for the one you wish to install the OS onto, install the OS in offline mode, then manually install all drivers with the latest versions while in in offline mode, in an elevated command, i.e, Right click installer>Run as Administrator. All drivers up to date. One exception to the above suggestion is that you use driver version 566.36; View: https://youtu.be/NTXoUsdSAnA

T
theporkpie21
Junior Member
43
04-24-2026, 08:57 AM
#3
Hi Lutfij, thank you so much for your reply. I've been working all day, so I'm not ready to answer right away. The motherboard is version 2904, which is the newest one. Before that it was 2124 and even before that what the board came with. That problem happened in all of them. The power supply is five years old. I don't have the receipt but I know I bought it for my previous build with a B450-F ROG Strix, and the order date on Amazon was 17/06/2019. Yes, I heard that some makers say you need 1000 watts for this card. Zotac even said so too. But others suggested 850 watts, which made me choose not to buy a new power supply back then. I don't remember the exact numbers but when looking at HWInfo while pushing the build to its limit, the card never drew more than what it could use. It might be capped at that ceiling level. I always wondered if buying an ATX 3.0 or 3.1 PSU would help my performance. Sadly right now I can't buy a new power supply but I worry it might be causing things to break down, though after one minute of lag it goes back to normal. I couldn't figure that out. Windows 10 was upgraded internally at first but I also reset the whole system when I found the issue didn't get fixed. I will try driver version 566.36 and I'll report back with my findings. Thanks again!
T
theporkpie21
04-24-2026, 08:57 AM #3

Hi Lutfij, thank you so much for your reply. I've been working all day, so I'm not ready to answer right away. The motherboard is version 2904, which is the newest one. Before that it was 2124 and even before that what the board came with. That problem happened in all of them. The power supply is five years old. I don't have the receipt but I know I bought it for my previous build with a B450-F ROG Strix, and the order date on Amazon was 17/06/2019. Yes, I heard that some makers say you need 1000 watts for this card. Zotac even said so too. But others suggested 850 watts, which made me choose not to buy a new power supply back then. I don't remember the exact numbers but when looking at HWInfo while pushing the build to its limit, the card never drew more than what it could use. It might be capped at that ceiling level. I always wondered if buying an ATX 3.0 or 3.1 PSU would help my performance. Sadly right now I can't buy a new power supply but I worry it might be causing things to break down, though after one minute of lag it goes back to normal. I couldn't figure that out. Windows 10 was upgraded internally at first but I also reset the whole system when I found the issue didn't get fixed. I will try driver version 566.36 and I'll report back with my findings. Thanks again!

L
levo14
Member
247
04-24-2026, 11:24 AM
#4
The current Nvidia drivers are really bad, so nothing helps much. I'm now using 566.36, which is slightly better than before but still not great.
L
levo14
04-24-2026, 11:24 AM #4

The current Nvidia drivers are really bad, so nothing helps much. I'm now using 566.36, which is slightly better than before but still not great.

K
Kyaboy800
Member
202
05-02-2026, 01:09 AM
#5
Alright, so I've almost done all the testing today. It does take some time because this freeze only happens once every boot in one game. Once it gets through to start the game, everything else is "primed" which is a bit strange. I have checked Fragpunk, The Finals, and Crossout many times already. The main point is that Fragpunk still lags right when I open it, but on the 566.36 driver, I get a few extra frames even while lagging. In Crossout, things act about the same way: the game can stay open for a few minutes, then start lagging and going back to normal. But in The Finals, I've tried launching it six times without it freezing at any point. Overall, my results are better but not consistent enough to say much yet. I think if I have more time, maybe The Finals will freeze again someday. Until then, one of my friends has a similar system to me except for his graphics card being an AMD one. He lives pretty far away, but I hope he'll lend me his power supply sometime so we can test it with our systems. Is there anything else you guys should suggest? I could show videos of these things if needed. Thanks again.
K
Kyaboy800
05-02-2026, 01:09 AM #5

Alright, so I've almost done all the testing today. It does take some time because this freeze only happens once every boot in one game. Once it gets through to start the game, everything else is "primed" which is a bit strange. I have checked Fragpunk, The Finals, and Crossout many times already. The main point is that Fragpunk still lags right when I open it, but on the 566.36 driver, I get a few extra frames even while lagging. In Crossout, things act about the same way: the game can stay open for a few minutes, then start lagging and going back to normal. But in The Finals, I've tried launching it six times without it freezing at any point. Overall, my results are better but not consistent enough to say much yet. I think if I have more time, maybe The Finals will freeze again someday. Until then, one of my friends has a similar system to me except for his graphics card being an AMD one. He lives pretty far away, but I hope he'll lend me his power supply sometime so we can test it with our systems. Is there anything else you guys should suggest? I could show videos of these things if needed. Thanks again.