F5F Stay Refreshed Hardware Desktop Discussing ways to divide CPU tasks for better performance and the benefits involved.

Discussing ways to divide CPU tasks for better performance and the benefits involved.

Discussing ways to divide CPU tasks for better performance and the benefits involved.

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Ambiiguous
Junior Member
15
02-01-2016, 04:52 PM
#1
My accent is really bad, please let me know if you don’t understand what I’m saying xD
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Ambiiguous
02-01-2016, 04:52 PM #1

My accent is really bad, please let me know if you don’t understand what I’m saying xD

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krisjul
Member
139
02-02-2016, 01:43 AM
#2
This might provide some clarity https://bitsum.com/
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krisjul
02-02-2016, 01:43 AM #2

This might provide some clarity https://bitsum.com/

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_ImDustin
Member
230
02-02-2016, 08:23 AM
#3
Sure, I can clarify. The changes were about improving readability on smaller screens. The text was adjusted for better visibility, especially for low-resolution videos on YouTube. It wasn’t about setting affinity or similar functions, but rather optimizing the layout so users can easily see what needs attention. The program likely highlights processes requiring adjustment, helping the user identify areas that need tuning.
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_ImDustin
02-02-2016, 08:23 AM #3

Sure, I can clarify. The changes were about improving readability on smaller screens. The text was adjusted for better visibility, especially for low-resolution videos on YouTube. It wasn’t about setting affinity or similar functions, but rather optimizing the layout so users can easily see what needs attention. The program likely highlights processes requiring adjustment, helping the user identify areas that need tuning.

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ExtasyFox
Member
177
02-02-2016, 02:49 PM
#4
It can improve performance by keeping the game on one CPU die while running software on another. This setup uses two dies inside a single CPU, reducing data transfers through the IO die and minimizing cache resets caused by threads moving between dies or being created on different chips. You might also release CPU cores that the graphics driver uses, allowing them to operate at higher speeds (especially with turbo boosting). Since many driver tasks remain single-threaded, this can slightly boost overall speed.
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ExtasyFox
02-02-2016, 02:49 PM #4

It can improve performance by keeping the game on one CPU die while running software on another. This setup uses two dies inside a single CPU, reducing data transfers through the IO die and minimizing cache resets caused by threads moving between dies or being created on different chips. You might also release CPU cores that the graphics driver uses, allowing them to operate at higher speeds (especially with turbo boosting). Since many driver tasks remain single-threaded, this can slightly boost overall speed.

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farmerboy18
Member
87
02-03-2016, 10:14 AM
#5
Usually every software utilizes all the cores. I configure the programs, such as Streamlabs OBS, to use half of my CPU, while Tarkov runs on the other side. This prevents interference and makes a big difference.
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farmerboy18
02-03-2016, 10:14 AM #5

Usually every software utilizes all the cores. I configure the programs, such as Streamlabs OBS, to use half of my CPU, while Tarkov runs on the other side. This prevents interference and makes a big difference.

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rontnt55
Junior Member
29
02-05-2016, 03:06 AM
#6
It makes sense, and it seems like Windows should handle this automatically, preferably.
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rontnt55
02-05-2016, 03:06 AM #6

It makes sense, and it seems like Windows should handle this automatically, preferably.

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LarsMatena
Senior Member
602
02-05-2016, 03:34 AM
#7
Thanks for the feedback—I tried it. Even without splitting the two programs onto separate chips, the performance kept improving. I checked configurations like Streamlabs 3 cores on one die versus 3 on the other, and for Tarkov, swapped the setup. It seems there might be another factor involved.
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LarsMatena
02-05-2016, 03:34 AM #7

Thanks for the feedback—I tried it. Even without splitting the two programs onto separate chips, the performance kept improving. I checked configurations like Streamlabs 3 cores on one die versus 3 on the other, and for Tarkov, swapped the setup. It seems there might be another factor involved.