F5F Stay Refreshed Software Operating Systems Discuss your questions about sharing audio on Discord!

Discuss your questions about sharing audio on Discord!

Discuss your questions about sharing audio on Discord!

R
Raysns
Member
110
07-05-2023, 06:58 AM
#1
Yes, there is a method to share audio on Discord in Linux. You can use Vencord for basic sharing, but if you encounter issues, consider installing Vesktop for better integration. After setting up Pipewire, ensure it's properly configured and check for any conflicts or updates that might resolve the crash.
R
Raysns
07-05-2023, 06:58 AM #1

Yes, there is a method to share audio on Discord in Linux. You can use Vencord for basic sharing, but if you encounter issues, consider installing Vesktop for better integration. After setting up Pipewire, ensure it's properly configured and check for any conflicts or updates that might resolve the crash.

K
kelusky101
Member
181
07-05-2023, 02:36 PM
#2
Discord is being examined based on information shared on Reddit. Switching to X11 may affect functionality.
K
kelusky101
07-05-2023, 02:36 PM #2

Discord is being examined based on information shared on Reddit. Switching to X11 may affect functionality.

O
Oh_Choppa
Junior Member
17
07-05-2023, 03:15 PM
#3
You're already on X11, and I'm sure Discord will work for you. For streaming games with a friend, try apps like Twitch or YouTube Live—both are popular and reliable.
O
Oh_Choppa
07-05-2023, 03:15 PM #3

You're already on X11, and I'm sure Discord will work for you. For streaming games with a friend, try apps like Twitch or YouTube Live—both are popular and reliable.

H
HazardDragon
Junior Member
6
07-24-2023, 07:03 AM
#4
Revolt is a free and open-source Discord substitute. Runs smoothly on Linux. https://revolt.chat/
H
HazardDragon
07-24-2023, 07:03 AM #4

Revolt is a free and open-source Discord substitute. Runs smoothly on Linux. https://revolt.chat/

A
antmat04
Member
220
08-10-2023, 04:17 PM
#5
Discord relies on an older platform that allows screen sharing but not audio on Linux. Using the web browser should resolve audio issues. Recent updates might improve compatibility, enabling screen audio functionality.
A
antmat04
08-10-2023, 04:17 PM #5

Discord relies on an older platform that allows screen sharing but not audio on Linux. Using the web browser should resolve audio issues. Recent updates might improve compatibility, enabling screen audio functionality.

M
MoonMidnight
Member
159
08-11-2023, 08:25 AM
#6
I'm hoping so too, since I also used a web browser but it didn't help either.
M
MoonMidnight
08-11-2023, 08:25 AM #6

I'm hoping so too, since I also used a web browser but it didn't help either.

V
Velizar06
Posting Freak
865
08-11-2023, 04:24 PM
#7
Yeah, pulse/pipewire on top of jack (on top of alsa), though it isn't about making a big show. The key is ALSA must be active for anything else to function; it struggles with client-side operations. Jack is an excellent virtual mixer—simple to guide it into doing what you want, but client support remains unclear. PulseAudio and PipeWire perform poorly except for the "API for developers to send sounds," making top-level use logical. Some might complain about being over-engineered or too many layers for real-time needs, but I accept the 12ms delay and let it follow instructions. Solutions that need native ALSA can be routed through p/pw at the start, and those wanting Jack should be able to too. The result is a smooth desktop workflow where everything operates seamlessly—volume control to output changes—while Jack opens up extra paths for recording, monitoring, or filtering. I set this up once for a particular need, but it’s now my preferred choice whenever more control is required beyond basic balance and volume.
V
Velizar06
08-11-2023, 04:24 PM #7

Yeah, pulse/pipewire on top of jack (on top of alsa), though it isn't about making a big show. The key is ALSA must be active for anything else to function; it struggles with client-side operations. Jack is an excellent virtual mixer—simple to guide it into doing what you want, but client support remains unclear. PulseAudio and PipeWire perform poorly except for the "API for developers to send sounds," making top-level use logical. Some might complain about being over-engineered or too many layers for real-time needs, but I accept the 12ms delay and let it follow instructions. Solutions that need native ALSA can be routed through p/pw at the start, and those wanting Jack should be able to too. The result is a smooth desktop workflow where everything operates seamlessly—volume control to output changes—while Jack opens up extra paths for recording, monitoring, or filtering. I set this up once for a particular need, but it’s now my preferred choice whenever more control is required beyond basic balance and volume.