CS2 appears so bad because of its outdated design and lack of modern polish.
CS2 appears so bad because of its outdated design and lack of modern polish.
If there are stutters it could be due to lag compensation and the source engine's complexity. I'm relying on TF2 for this explanation, but I'm not 100% sure. It seems like the servers aren't connecting players directly, which causes noticeable movement changes—speed-ups or slow-downs in response to lag. This isn’t necessarily what others see. In theory, such problems shouldn’t exist in Source Engine 2, but projectile behavior and the update feel more like a visual polish than real improvement. It looks like the developers prioritized graphics over new physics, possibly just letting the engine handle better visuals instead of fixing mechanics. For clearer insight, you might check videos of players like fatmagic on YouTube, such as vorobey, who discuss these quirks in detail.
Your XMP settings seem to be active, but it could be an issue with the entire system configuration as well. Also, the 3090 temperatures might not be responding correctly.
It's a bit older hardware, and online games tend to use more CPU and memory. From what I've noticed, the game side seems to be more focused at least compared to other aspects. It looks like DM is generally considered less desirable because it's more demanding. To keep things simple, set everything to the lowest level and disable any post-processing effects like AA, as they can increase input load and blur.
It's a tough competition, and results really count. Graphics aren't a big deal here, especially since you'll be running on the CPU. Feel free to tweak settings to see what works best. Cyberpunk tends to rely more on graphics, but it's still mostly GPU intensive. Also keep an eye on recent updates—there are some complaints about performance in CS2 lately, so it's worth checking.
Many assume graphics options don’t heavily influence frame rates, but rendering time plays a big role. Some elements need more processing before the final output is ready, and the GPU doesn’t transmit incomplete images. This was especially noticeable for performance in Fortnite on powerful systems. It could be connected to that.
Check if your system is constrained by CPU or GPU. Even with Low or Medium settings, performance may still fall to 150.