Creating a project on potato cultivation in Unity
Creating a project on potato cultivation in Unity
I'm working on aligning the project for both new and potato systems. So far I've made significant progress, but VRAM remains a challenge. I'm seeking a straightforward solution—either a script or a paid tool—that doesn't require manually creating textures for each performance level. The goal is a suggestion (programmable) or a commercial option. Our target hardware includes high-end 2005 systems and newer. I've already tested GPU, CPU, RAM, and drive performance; even running the final product on an old hard drive works perfectly. Here are the project screenshots: High preset 4K, Spoiler Potato preset 4K, Spoiler Potato preset 720p, Spoiler The potato preset is causing the CPU to bottleneck the GPU on modern systems, resulting in identical frame rates at both resolutions. Thanks in advance.