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Core inquiry on distant worlds 2

Core inquiry on distant worlds 2

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Krimpenstorm
Junior Member
10
10-16-2023, 12:22 PM
#1
You receive suggested system specs when launching a new instance of distant worlds 2. The initial settings list your hardware, then shows recommended requirements for the map. The game tracks your CPU cores and asks if it will utilize them effectively.
K
Krimpenstorm
10-16-2023, 12:22 PM #1

You receive suggested system specs when launching a new instance of distant worlds 2. The initial settings list your hardware, then shows recommended requirements for the map. The game tracks your CPU cores and asks if it will utilize them effectively.

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DarckMoule
Member
160
10-17-2023, 06:02 PM
#2
It could work, but the benefits would likely be small. Many 4X titles rely on single-thread performance since tasks unfold one after another. Actions involving A, B, and C can't happen together because each relies on the previous one. This means the game must run in one thread only. If the AI is designed to handle multiple cores—such as by consulting other AI responses before acting—it shouldn’t be affected much by using P or E cores. These types of systems probably aren’t powerful enough for P cores to offer a real advantage. Unless Windows treats Distant Worlds 2 this way and restricts E cores, the game should still function. I wouldn’t expect E cores to noticeably speed up turn times. Whether you have P, E, or identical cores, testing it is the best approach. Recommendations often vary, so try it yourself and see how it performs.
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DarckMoule
10-17-2023, 06:02 PM #2

It could work, but the benefits would likely be small. Many 4X titles rely on single-thread performance since tasks unfold one after another. Actions involving A, B, and C can't happen together because each relies on the previous one. This means the game must run in one thread only. If the AI is designed to handle multiple cores—such as by consulting other AI responses before acting—it shouldn’t be affected much by using P or E cores. These types of systems probably aren’t powerful enough for P cores to offer a real advantage. Unless Windows treats Distant Worlds 2 this way and restricts E cores, the game should still function. I wouldn’t expect E cores to noticeably speed up turn times. Whether you have P, E, or identical cores, testing it is the best approach. Recommendations often vary, so try it yourself and see how it performs.

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AloAsh
Member
60
10-19-2023, 01:08 PM
#3
It was a fresh New Year's treat, but it seems hangovers and excessive drinking don't go well together. I'll need to put this into a performance.
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AloAsh
10-19-2023, 01:08 PM #3

It was a fresh New Year's treat, but it seems hangovers and excessive drinking don't go well together. I'll need to put this into a performance.