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Core and Gaming

Core and Gaming

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Riggsock
Member
173
11-10-2016, 07:04 PM
#1
For a long time, people thought gaming relied only on 2 or 3 cores. But since 2019, improvements like Directx 12 and Vulcan have changed that. Now many games can use more than just 2 or 3 cores—sometimes even 6 or 8. I’m curious if there will be sudden shifts in how these technologies work, potentially altering the usual idea of needing many cores for better performance.
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Riggsock
11-10-2016, 07:04 PM #1

For a long time, people thought gaming relied only on 2 or 3 cores. But since 2019, improvements like Directx 12 and Vulcan have changed that. Now many games can use more than just 2 or 3 cores—sometimes even 6 or 8. I’m curious if there will be sudden shifts in how these technologies work, potentially altering the usual idea of needing many cores for better performance.

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Alansote03
Member
92
11-10-2016, 07:31 PM
#2
It's not just dx12 and vulcan increasing core usage—the developers are leveraging more cores since they're available. Current consoles already operate with eight-core CPUs, seven of which support gaming tasks. With upcoming models supporting up to sixteen threads, we can expect a significant shift toward using at least eight cores for gaming.
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Alansote03
11-10-2016, 07:31 PM #2

It's not just dx12 and vulcan increasing core usage—the developers are leveraging more cores since they're available. Current consoles already operate with eight-core CPUs, seven of which support gaming tasks. With upcoming models supporting up to sixteen threads, we can expect a significant shift toward using at least eight cores for gaming.