Consider your needs before deciding.
Consider your needs before deciding.
Microtransactions refer to small in-game purchases or content fees.
It seems there are two types of currency: Bucks and Crew Credits. Bucks are obtained through completing missions and exploring, while Crew Credits can be purchased within the game. Both are utilized for the same purchases such as vehicles, upgrades, and visual enhancements.
I don't enjoy games with overly perfect car control and graphics that focus only on racing. It feels like a joke when moving from Forza to something like GTA. I really love Forza, especially playing Forza 3, though it's missing on PC. Microsoft should invest more in T10.
For authentic driving experiences, the final title you play is ideal. I don’t own it, but what I’ve seen is convincing enough to show this one feels more like an arcade racer than a full open-world game. While NFS is my top racing series, this one doesn’t match the feel of Forza or GT in a wide environment.
Well, rivals costs around $14.99 atm on Origin and can be added to your project if you have a solid computer. The game runs smoothly at 60 FPS, and your i5 should easily manage 6 FPS. If you're already comfortable with that and no longer want Rivals, it's worth considering. As an Ubisoft title, if you value quality, you might want to wait a bit and read reviews on Metacritic or Steam—look for long playtime there. You can also check the official Ubisoft forums for more info. If issues arise, others likely have shared their experiences.
If you enjoy arcade racing games, you'll definitely enjoy this one. While I don't usually spend much time on simulation titles or arcade games, I believe it would be a lot of fun for you.