F5F Stay Refreshed Software PC Gaming Consider purchasing a VR headset now or wait for better options.

Consider purchasing a VR headset now or wait for better options.

Consider purchasing a VR headset now or wait for better options.

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Deneth_
Member
175
06-07-2020, 11:33 AM
#11
Really think you're being rude? If you don't grasp the privacy issue involved, blame yourself. EDIT: There are also other options for FB's Oculus Quest.
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Deneth_
06-07-2020, 11:33 AM #11

Really think you're being rude? If you don't grasp the privacy issue involved, blame yourself. EDIT: There are also other options for FB's Oculus Quest.

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pirate_raider
Junior Member
39
06-14-2020, 07:33 AM
#12
I suggest considering a Rift S if you're entering the VR scene now. I've tested all the leading headsets—Quest 2, Index, Reverb G2, and Rift S—and the Rift S offers the best value for money, especially after its price drop. The Quest 2 works wirelessly, but compression sometimes made games appear less sharp than on the Rift S, and I encountered several problems even with the cable connection, leading me to return it. There are many excellent VR titles that should run smoothly on a 1080 resolution, particularly with the updated Rift S version. In a recent discussion about VR games, I shared a detailed list of strong options; the only potential hiccups were Asgard's Wrath and No Man's Sky. Most should perform well on a 1080p setup. Regarding VR itself, it’s definitely worth trying. It has transformed my gaming experience, and while the G2 is decent, I didn’t enjoy it much and it’s likely to sell out soon. The ideal choice is a compact model—those tend to be the smoothest. Tracking tends to lag, image quality can be poor away from the center, and some hardware quirks persist. The Index is decent, but lens clarity doesn’t significantly surpass the Rift S. Controllers are nice, but finger tracking isn’t useful for most games, making the price seem higher than it is for the features. Sound quality is strong on both platforms, though the G2 also delivers good audio. With a quality pair of Bose headphones, the Rift S really shines.
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pirate_raider
06-14-2020, 07:33 AM #12

I suggest considering a Rift S if you're entering the VR scene now. I've tested all the leading headsets—Quest 2, Index, Reverb G2, and Rift S—and the Rift S offers the best value for money, especially after its price drop. The Quest 2 works wirelessly, but compression sometimes made games appear less sharp than on the Rift S, and I encountered several problems even with the cable connection, leading me to return it. There are many excellent VR titles that should run smoothly on a 1080 resolution, particularly with the updated Rift S version. In a recent discussion about VR games, I shared a detailed list of strong options; the only potential hiccups were Asgard's Wrath and No Man's Sky. Most should perform well on a 1080p setup. Regarding VR itself, it’s definitely worth trying. It has transformed my gaming experience, and while the G2 is decent, I didn’t enjoy it much and it’s likely to sell out soon. The ideal choice is a compact model—those tend to be the smoothest. Tracking tends to lag, image quality can be poor away from the center, and some hardware quirks persist. The Index is decent, but lens clarity doesn’t significantly surpass the Rift S. Controllers are nice, but finger tracking isn’t useful for most games, making the price seem higher than it is for the features. Sound quality is strong on both platforms, though the G2 also delivers good audio. With a quality pair of Bose headphones, the Rift S really shines.

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Backstaber970
Senior Member
435
06-18-2020, 08:39 PM
#13
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Backstaber970
06-18-2020, 08:39 PM #13

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rando2
Member
214
06-20-2020, 04:26 PM
#14
This information shows how political content can be tailored for specific audiences using platforms like Facebook. Companies such as Facebook wield significant influence over elections through their algorithms. The way people log into Facebook and use its tools alongside Quest and Quest2 devices, especially with affordable pricing, creates a strong chance of dominance similar to Microsoft’s in VR. Many avoid this scenario because it could lead to monopolistic control. While Microsoft headsets are versatile and widely supported, SteamVR and Valve options offer more freedom despite technical issues. The focus here is on choosing a headset, not comparing brands.
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rando2
06-20-2020, 04:26 PM #14

This information shows how political content can be tailored for specific audiences using platforms like Facebook. Companies such as Facebook wield significant influence over elections through their algorithms. The way people log into Facebook and use its tools alongside Quest and Quest2 devices, especially with affordable pricing, creates a strong chance of dominance similar to Microsoft’s in VR. Many avoid this scenario because it could lead to monopolistic control. While Microsoft headsets are versatile and widely supported, SteamVR and Valve options offer more freedom despite technical issues. The focus here is on choosing a headset, not comparing brands.

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ArachnoDows
Member
81
06-20-2020, 10:30 PM
#15
Mainstream media plays a big role, but creating an account on your headset doesn’t automatically mean you’ll spend hours scrolling and lose your ability to think clearly. The Quest 2 already dominates the market, and most people are fine using it without issue. There’s little we can do unless someone else enters the scene with a serious challenge. It seems unlikely unless competition rises and VR proves more mainstream. Your comments about Microsoft portraying FB negatively while promoting an MS headset feel contradictory—like you’re pitting brands against each other without clear reasoning. And the WMR software really isn’t impressive.
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ArachnoDows
06-20-2020, 10:30 PM #15

Mainstream media plays a big role, but creating an account on your headset doesn’t automatically mean you’ll spend hours scrolling and lose your ability to think clearly. The Quest 2 already dominates the market, and most people are fine using it without issue. There’s little we can do unless someone else enters the scene with a serious challenge. It seems unlikely unless competition rises and VR proves more mainstream. Your comments about Microsoft portraying FB negatively while promoting an MS headset feel contradictory—like you’re pitting brands against each other without clear reasoning. And the WMR software really isn’t impressive.

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121
06-21-2020, 05:58 AM
#16
The mainstream media doesn't use algorithms based on your own usage and preferences to show you targeted news, they just find something to report and report it. You actively choose to read their websites or not. Facebook almost decides for you by curating what you see. Also there is most certainly *not* already a Facebook monopoly on VR, at the moment on steam's survey 56% of people use some form of Facebook VR setup. Which means 44% don't. Of that 44% it is mostly split between the index, vive and microsoft's vr. This is a healthier percentage than nvidia/amd gpus or intel/amd processors. And many many times healthier than windows vs MacOS vs Linux, which is why I use microsoft as a good example for VR but not so for operating systems.
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the_true_benja
06-21-2020, 05:58 AM #16

The mainstream media doesn't use algorithms based on your own usage and preferences to show you targeted news, they just find something to report and report it. You actively choose to read their websites or not. Facebook almost decides for you by curating what you see. Also there is most certainly *not* already a Facebook monopoly on VR, at the moment on steam's survey 56% of people use some form of Facebook VR setup. Which means 44% don't. Of that 44% it is mostly split between the index, vive and microsoft's vr. This is a healthier percentage than nvidia/amd gpus or intel/amd processors. And many many times healthier than windows vs MacOS vs Linux, which is why I use microsoft as a good example for VR but not so for operating systems.

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Rubb_
Member
123
06-21-2020, 07:17 PM
#17
The Quest 2 holds the second spot with a significant 17.4% lead, just four months after its release. Only four months in, many who expressed interest couldn't secure a unit—meaning 56% has already surpassed the majority threshold and is growing quickly. It's also worth noting that these quests are self-contained and aimed mainly at non-PC audiences, so they're not yet visible on Steam but are gaining traction in the VR space. You decide yourself whether to follow FB or not.
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Rubb_
06-21-2020, 07:17 PM #17

The Quest 2 holds the second spot with a significant 17.4% lead, just four months after its release. Only four months in, many who expressed interest couldn't secure a unit—meaning 56% has already surpassed the majority threshold and is growing quickly. It's also worth noting that these quests are self-contained and aimed mainly at non-PC audiences, so they're not yet visible on Steam but are gaining traction in the VR space. You decide yourself whether to follow FB or not.

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RhombusTropf
Junior Member
46
06-21-2020, 08:22 PM
#18
It would be helpful if the contributors recognized those who took the time to reply to your questions. I took some time reflecting and answering your messages about the VR post and the others, but unfortunately, no one has responded yet. It’s nice when people put effort into helping, and it’s clear that showing appreciation is something we all do here. This seems to be a pattern on these forums, though I’m not sure. I just joined recently, so it feels like a normal part of community interaction.
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RhombusTropf
06-21-2020, 08:22 PM #18

It would be helpful if the contributors recognized those who took the time to reply to your questions. I took some time reflecting and answering your messages about the VR post and the others, but unfortunately, no one has responded yet. It’s nice when people put effort into helping, and it’s clear that showing appreciation is something we all do here. This seems to be a pattern on these forums, though I’m not sure. I just joined recently, so it feels like a normal part of community interaction.

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zLeoZiin
Senior Member
503
06-21-2020, 10:14 PM
#19
Consider addressing your questions directly instead of relying on sarcasm. It’s important to stay informed about risks, especially regarding big companies handling personal data.
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zLeoZiin
06-21-2020, 10:14 PM #19

Consider addressing your questions directly instead of relying on sarcasm. It’s important to stay informed about risks, especially regarding big companies handling personal data.

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petiteaxelle
Member
57
06-24-2020, 11:40 PM
#20
It's interesting I ended up commenting, even though I wasn't the original poster. Thank you for recognizing it.
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petiteaxelle
06-24-2020, 11:40 PM #20

It's interesting I ended up commenting, even though I wasn't the original poster. Thank you for recognizing it.

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