Computer processes all slow down except for focused game while multitasking
Computer processes all slow down except for focused game while multitasking
Here’s a rewritten version of the text, focusing on clarity and flow:
“I recently upgraded my PC with the goal of boosting my gaming performance. I installed an Intel i7-8700k processor, a GTX 1060 6GB graphics card, 16 GB of DDR4 RAM, and Windows 10 Home. While the system performs well in games, I’ve encountered a puzzling issue: programs like Discord and Chrome seem to slow down when running alongside a demanding game. It's as if the gaming rig is completely consuming all resources. This was not a problem with my previous computer configuration. I suspect the root cause might lie in the intense demands of the game while simultaneously using other applications, but I haven’t been able to find an answer through my research.”
The original text discusses prioritizing applications within Windows, particularly in relation to performance. It explores the potential for game optimization through techniques like "TerryLaze" and highlights concerns about poorly coded games impacting system resources. The discussion extends to examining how these prioritization methods might manifest across different games and suggests that widespread issues would indicate a deeper problem.
Here’s a rewritten version of the text, aiming for clarity and flow:
“I’ve recently upgraded my computer with an i7-8700k processor, a GTX 1060 6GB graphics card, 16GB of DDR4 RAM, and Windows 10 Home. While I was able to improve gaming performance, I’m experiencing slowdowns when running demanding games alongside applications like Discord and Chrome. It seems the combination is causing issues, though I'm unsure if it’s a purely game-related problem or something deeper. High disk usage has been suggested as a cause, but I suspect the operating system might also be playing a role.
I was wondering about your HDD usage when running both tasks – what kind of activity are you seeing? Also, what operating system were you using on your previous computer?”
Nirmith Akash Anawarathne :
According to my knowledge there's no such functions written to focus on DirectX applications over normal ones even in 8gen Chips... But there are some application to do that.... simply boosters.
It's a windows function,the focused window (game or app) always runs at a higher priority so it get's more attention than the rest.
For this to influence background behavior on a 12 thread CPU though...it has to be one badly coded game.
If it happens with all games then there is definitely something fishy going on.
TerryLaze :
Nirmith Akash Anawarathne :
According to my knowledge there's no such functions written to focus on DirectX applications over normal ones even in 8gen Chips... But there are some application to do that.... simply boosters.
It's a windows function,the focused window (game or app) always runs at a higher priority so it get's more attention than the rest.
For this to influence background behavior on a 12 thread CPU though...it has to be one badly coded game.
If it happens with all games then there is definitely something fishy going on.
It seems to be most games as far as I can tell; I tried The Division which I know had problems on my old CPU, as well as The Sims 4 which had no issues on my old CPU, and both games gave me this problem.
The core issue here revolves around how Windows manages processes – prioritizing certain applications over others. This is often achieved through techniques like setting a higher priority for the game or application in question, allowing it to consume more CPU resources and potentially impacting background tasks.
While this prioritization can be beneficial for performance, it’s not always ideal, particularly on systems with limited processing power. A poorly optimized game might exploit this system by demanding excessive resources, leading to noticeable slowdowns or instability.
The observation of both “The Division” and “The Sims 4” exhibiting similar behavior suggests a systemic issue rather than a specific problem with one title. The fact that both games, known for their resource demands, presented the same performance issues points toward a potential conflict in how Windows handles process priorities – particularly when dealing with graphically intensive applications.
Furthermore, the use of Steam or genuine copies doesn't inherently cause this behavior; it’s more related to the way these games are coded and how they interact with the operating system's prioritization mechanisms. It appears that certain games can unintentionally elevate their priority to a level where they compete aggressively for CPU resources, potentially impacting other applications running in the background.
The fact that multiple games exhibited this issue suggests a broader problem within Windows’ process management rather than a flaw specific to individual titles or game copies.
Here’s a rewritten version of the text, using different words while aiming to preserve the original meaning:
“I’m experiencing unusual performance issues with several games on my computer. It seems that certain titles are consistently receiving more processing power than others, leading to noticeable slowdowns in the background. This is particularly concerning because I have a 12-thread CPU – it suggests a potential problem with how these games are coded.
I’ve tested various games, including *The Division* and *The Sims 4*, both of which exhibited this behavior on my older system. The issue seems widespread across different titles. To investigate, I'm checking to ensure they are genuine copies and not Steam games. It appears that the game process is being given higher priority than other background processes, potentially causing a strain on the CPU. This is more noticeable with graphically intensive games.
If this problem affects all my games, it suggests there might be an underlying issue with how these applications utilize system resources. It’s less likely to be a simple issue and more likely related to poorly optimized game code.”
Wowowlop1 :
Nirmith Akash Anawarathne :
Wowowlop1 :
TerryLaze :
Nirmith Akash Anawarathne :
According to my knowledge there's no such functions written to focus on DirectX applications over normal ones even in 8gen Chips... But there are some application to do that.... simply boosters.
It's a windows function,the focused window (game or app) always runs at a higher priority so it get's more attention than the rest.
For this to influence background behavior on a 12 thread CPU though...it has to be one badly coded game.
If it happens with all games then there is definitely something fishy going on.
It seems to be most games as far as I can tell; I tried The Division which I know had problems on my old CPU, as well as The Sims 4 which had no issues on my old CPU, and both games gave me this problem.
Are they steam games or genuine copies?
Yes, they're all genuine copies of the games.
Ok then
Still you haven't mentioned about your HDD usage while experiencing this?
How many HDDs/SDDs
Which one use to store games and which one ruining the OS.
I want to know these facts.
I need a full description about your hardware this one and old one as well.
And kind enough to state the OS you have used there and sources.