Comparison at 1000, 2000, and 4000 pixels
Comparison at 1000, 2000, and 4000 pixels
I recently had a casual chat with some friends about texture resolution in games, so I thought it would be useful to share some examples. Today’s focus was on the Renault RS 01 paired with Assetto Corsa’s lighting system. There are several comparison shots available, and I’d love to hear your thoughts. The car model is still in progress, so a bit of flexibility is understandable. The resolution ranges from 1k to 4k, with some images at 2k and 3k. Can you help me spot the differences? While a few details are missing, the overall quality has improved and the performance feels better in-game.