Comparing Dota 2 and League of Legends highlights their unique strategies and player experiences.
Comparing Dota 2 and League of Legends highlights their unique strategies and player experiences.
Both games will run okayish on a toaster, although LoL can be run on a lighter. As already said, there's no winner here in terms of gameplay. Apples vs oranges, neither of the games have clear qualities that put it above the other. If you're into RTS and like more "hardcore" games with high learning curve, go for Dota 2. If not, then go for LoL. You may think "why not both?", the problem with that is they're not like traditional games where your learn the "necessary knowledge" in the first ten minutes of the game. There's tons of characters and a lot of customization in both games, that's what I mean by "necessary knowledge". It's not literally necessary, but knowing what your character does, how you customize efficiently and how you play against other characters efficiently is VERY important to play effectively. A good player should know roughly know how each character is customized and what every character is capable of. We're speaking about 105-120 characters, it may sound like a lot, but you'll learn it by yourself by just playing. Point is, you're going to have to sink a lot of time into the game of your choice if you want to fully enjoy it. Stick to one of them until you've really got the hang of it, learning the other one won't be that hard since they are generally similar. Gotta correct you on this one. The beginning was a fairly simple tug-of-war custom map for Starcraft,, which later spawned the Aeon of Strife map, which in turn spawned the DotA map. Icefrog is not the creator of DotA, a guy called Eul is, which actually works for Valve. Aeon of Strife and DotA spawned tons of clones, but one clone called DotA Allstars raised to popularity and became what Dota 2 has ported to it's own engine. Dota Allstars never died because when the dev left, there was someone else picking it up, such as Guinsoo(from Riot) and Icefrog, which is developing it to this day(although it's very slow today). The history of these "tug of war" games are really cloudy, there's a thread on the DotA forum that is very accurate, but you still have to dig your way to it.
I recalled a time when my friend was gaming on a netbook with limited frame rates. Those were the days. It turns out he performed quite well despite the low performance. If I achieved similar speeds, I’d just switch to whatever I’m using. For a slow laptop, playing League would be fine. But if you have a better machine, I’d recommend trying Dota 2 first. The game isn’t difficult; the challenge mainly comes from the players. You’ll grasp it if you actually play it. I’ve been playing Dota for about eight years and moved on to League of Legends a few years back since my friends started playing it.