F5F Stay Refreshed Software PC Gaming Compare Adaptive Sync and Brute Force options to find the best choice for lag-free, smooth gameplay.

Compare Adaptive Sync and Brute Force options to find the best choice for lag-free, smooth gameplay.

Compare Adaptive Sync and Brute Force options to find the best choice for lag-free, smooth gameplay.

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snaari
Member
70
04-12-2019, 04:33 AM
#11
I haven't played many shooters lately. Just a few Call of Idiots and Battlecrap. In those two, I see it too. It's also noticeable in racing games. It's frustrating when a bit of lag ruins a smooth drift in NFS Underground :angry:. They don't matter. Everyone seems obsessed with CS:GO for no clear reason. The least interesting shooter out there. Rolleyes
S
snaari
04-12-2019, 04:33 AM #11

I haven't played many shooters lately. Just a few Call of Idiots and Battlecrap. In those two, I see it too. It's also noticeable in racing games. It's frustrating when a bit of lag ruins a smooth drift in NFS Underground :angry:. They don't matter. Everyone seems obsessed with CS:GO for no clear reason. The least interesting shooter out there. Rolleyes

X
XGigaPL
Member
172
04-18-2019, 01:52 PM
#12
Focus mainly on racing titles. A bit of humor here, though. We don't set rules based on what people expect.
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XGigaPL
04-18-2019, 01:52 PM #12

Focus mainly on racing titles. A bit of humor here, though. We don't set rules based on what people expect.

C
cooldude99889
Member
179
04-18-2019, 02:53 PM
#13
Game master competition – though it seems XCOM’s V-sync isn’t working right, or perhaps the mods are causing issues. Not sure what to do.
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cooldude99889
04-18-2019, 02:53 PM #13

Game master competition – though it seems XCOM’s V-sync isn’t working right, or perhaps the mods are causing issues. Not sure what to do.

M
MrKiwiism
Member
236
04-21-2019, 06:34 PM
#14
Medal of Honor, Portal 1 & 2, Crysis 1,2 & 3, Overwatch, Left 4 Dead 2 – I can continue.
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MrKiwiism
04-21-2019, 06:34 PM #14

Medal of Honor, Portal 1 & 2, Crysis 1,2 & 3, Overwatch, Left 4 Dead 2 – I can continue.

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noelanixD
Junior Member
46
04-22-2019, 06:57 PM
#15
I completely support a straightforward approach; it tends to work better.
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noelanixD
04-22-2019, 06:57 PM #15

I completely support a straightforward approach; it tends to work better.

A
alejandrobo1
Posting Freak
877
04-23-2019, 05:08 AM
#16
L4D2 appears clear from the reference material. The main decision comes down to choosing between GSync and boosting FPS.
A
alejandrobo1
04-23-2019, 05:08 AM #16

L4D2 appears clear from the reference material. The main decision comes down to choosing between GSync and boosting FPS.

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xjulien9
Member
62
04-23-2019, 06:28 AM
#17
Support free-sync to save on a Fury purchase? Profit potential exists.
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xjulien9
04-23-2019, 06:28 AM #17

Support free-sync to save on a Fury purchase? Profit potential exists.

C
chase2694
Member
127
04-23-2019, 06:39 AM
#18
I needed to play Cities: Skylines to see how it works. I turned off V-Sync, and it felt incredibly smooth—wow! I’m probably never using V-Sync again.
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chase2694
04-23-2019, 06:39 AM #18

I needed to play Cities: Skylines to see how it works. I turned off V-Sync, and it felt incredibly smooth—wow! I’m probably never using V-Sync again.

T
TheAlexZ_
Member
210
04-23-2019, 10:44 AM
#19
Destroy the dissenter!
T
TheAlexZ_
04-23-2019, 10:44 AM #19

Destroy the dissenter!

A
akjosh47
Member
190
04-23-2019, 08:09 PM
#20
We can achieve significantly sharper visuals by leveraging adaptive sync technology rather than relying on high frame rates alone. Personally, 40 frames per second with GSSync works fine for smooth gameplay, while 60 fps in Battlefield 4 is excellent. Without GSSync, I aim for at least 100 fps to feel a noticeable improvement in fluidity—it’s far less efficient. Even doubling the frame rate (vsync off) doesn’t match the stability of GSSync, as the image remains choppy. You rarely miss the tear lines, but they’re always present, making the experience less seamless. Running a game with vsync makes the picture much clearer and more realistic. GSSync combines solid visuals with minimal latency, delivering both reliability and performance. It’s the next step for high-quality media and gaming, offering precise frame rates without the hassle of brute force.
A
akjosh47
04-23-2019, 08:09 PM #20

We can achieve significantly sharper visuals by leveraging adaptive sync technology rather than relying on high frame rates alone. Personally, 40 frames per second with GSSync works fine for smooth gameplay, while 60 fps in Battlefield 4 is excellent. Without GSSync, I aim for at least 100 fps to feel a noticeable improvement in fluidity—it’s far less efficient. Even doubling the frame rate (vsync off) doesn’t match the stability of GSSync, as the image remains choppy. You rarely miss the tear lines, but they’re always present, making the experience less seamless. Running a game with vsync makes the picture much clearer and more realistic. GSSync combines solid visuals with minimal latency, delivering both reliability and performance. It’s the next step for high-quality media and gaming, offering precise frame rates without the hassle of brute force.

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