Check your frame rate against the requirements of each section to see if it's adequate.
Check your frame rate against the requirements of each section to see if it's adequate.
For some reason, im starting to think that my fps on games might be a little too low for the parts that i have. I built this pc a couple of days ago, so far ive been playing mostly CS:GO, Tera, just finished RotTR.. Theres a benchmark on steam workshop for CS:GO, that gave me average of 246fps, everything on lowest with 1280x960 resolution, smokes makes FPS dip down to 80 at worst. RotTR was running solid 60fps on 1080p ultra settings, but i feel its still low as my friend runs it better with worse pc. There shouldnt be any thermal throttling, as my temps arent usually going above 60 and fans are spinning at around 30% for most of the time. Did i just expect too much from this PC, or is something wrong? Part list: MOBO: Gigabyte GA-Z270-HD3P CPU: i5-7600k 3,8GHz with 4,2GHz boost. (Factory clock) Cooled with Noctua NH-L12 GPU: Asus GTX 1060 6GB Dual OC RAM: Kingston HyperX DDR4 2400MHz 2x4GB PSU: SeaSonic M12II 520W 80+ Bronze SSD: Kingston V300 120GB HDD: WD Blue 1TB 7200rpm Case: Phanteks Eclipse P400
Your intuition about CS:GO suggests that because Source isn't widely used on today's graphics cards, the hardware might not push itself to full performance. It seems the system adjusts when things get tough. You can check this by running GPU-Z and noting the sensor readings. A smooth 60 frames per second for Rise of the Tomb Raider on a GTX 1060 looks reasonable.
All systems are current. I was reviewing MSI Afterburners in-game stats—it showed CPU and GPU usage spiking above 90% during smoke effects. Elsewhere, GPU utilization hovered at 20-30%, while CPU stayed around 60-70%. That’s Tomb Raider; it’s odd he maintains similar FPS with a friend using an older PC. He likely has a GTX 780 and a 4th generation Intel i5.
You're questioning the graphics card choice. It looks like the performance in Tomb Raider isn't meeting expectations at 60 FPS. Switching to a GTX 780 Ti would be a better fit, as it matches the specifications of the GTX 980 and GTX 1060 6GB in terms of speed.
Ahh, could be. Still tho, his card has third of the VRAM (which Tomb Raider wants to have) and still same/a bit better fps than im getting, just sounds kind of weird to me. He said that the reason could be that im running DX12 and he was running DX11 on win 7.
I've tested every setting possible—from low to high, various resolutions. I spent two to three hours tweaking everything one by one. The benchmark from the Steam community workbench shows 56fps when entering smoke, but around 345 after upgrading to higher resolution. The lag in smoke is really bothersome.