F5F Stay Refreshed Software PC Gaming Check the price and features. If it fits your needs, consider purchasing.

Check the price and features. If it fits your needs, consider purchasing.

Check the price and features. If it fits your needs, consider purchasing.

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KawiianMili
Posting Freak
786
06-30-2016, 05:20 PM
#1
Hi everyone, I’ve spent more than 2800 hours on the Battlefield series (1942, 2, Bad Company 2, 3 & 4) and really enjoy it. I liked COD 4 and World at War a lot, but lost interest after those releases. I’ve heard ARMA 3 is a solid simulation, though I’m curious if it’s too tactical for my style. I love being able to jump into a game for 20 minutes or run a marathon over four hours. What’s the learning curve like in ARMA 3? Thanks for any thoughts!
K
KawiianMili
06-30-2016, 05:20 PM #1

Hi everyone, I’ve spent more than 2800 hours on the Battlefield series (1942, 2, Bad Company 2, 3 & 4) and really enjoy it. I liked COD 4 and World at War a lot, but lost interest after those releases. I’ve heard ARMA 3 is a solid simulation, though I’m curious if it’s too tactical for my style. I love being able to jump into a game for 20 minutes or run a marathon over four hours. What’s the learning curve like in ARMA 3? Thanks for any thoughts!

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xXSuperNovaXx
Posting Freak
811
06-30-2016, 11:25 PM
#2
I don't really like Arma because of the bugs, performance problems, and other issues. It's still seen as beta. I think it's much more challenging than most games, so keep that in mind. If you manage to get it for around ten dollars, it wouldn't cost a lot to try it out.
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xXSuperNovaXx
06-30-2016, 11:25 PM #2

I don't really like Arma because of the bugs, performance problems, and other issues. It's still seen as beta. I think it's much more challenging than most games, so keep that in mind. If you manage to get it for around ten dollars, it wouldn't cost a lot to try it out.

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_ShadowX
Junior Member
47
07-02-2016, 06:55 PM
#3
I just began playing ARMA III and it's performing well so far. The learning curve isn't too steep, though you'll likely face many challenges. Be careful—every attempt matters, and mistakes are common. The game doesn<|pad|> to focus on realistic combat where every shot counts, including yours. Pricing isn't specified here, but if it's around $20, I'd consider giving it a try.
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_ShadowX
07-02-2016, 06:55 PM #3

I just began playing ARMA III and it's performing well so far. The learning curve isn't too steep, though you'll likely face many challenges. Be careful—every attempt matters, and mistakes are common. The game doesn<|pad|> to focus on realistic combat where every shot counts, including yours. Pricing isn't specified here, but if it's around $20, I'd consider giving it a try.

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112
07-09-2016, 03:39 AM
#4
It's usually $66 CAD but it's currently half off, which means $33 CAD on Steam.
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_ReflexLegend_
07-09-2016, 03:39 AM #4

It's usually $66 CAD but it's currently half off, which means $33 CAD on Steam.

H
Hidekih
Posting Freak
849
07-13-2016, 07:05 PM
#5
I’d jump in. It’s a game you can spend many hours playing, especially with all the mod options available.
H
Hidekih
07-13-2016, 07:05 PM #5

I’d jump in. It’s a game you can spend many hours playing, especially with all the mod options available.

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willshar88
Member
118
07-13-2016, 07:43 PM
#6
I'll review the videos on Monday and continue my research. Appreciate your feedback!
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willshar88
07-13-2016, 07:43 PM #6

I'll review the videos on Monday and continue my research. Appreciate your feedback!

P
pocio77
Posting Freak
783
07-29-2016, 05:38 AM
#7
Arma functions more as a framework than a complete game on its own. I've been engaging with the series from Operation Flashpoint through Arma 1, 2, and now 3. At its foundation it aims to be a large-scale military simulation, but the actual experience depends on the mission scripts created by developers. This explains the wide range of missions and mods available. If you have scripting abilities, Arma can accommodate them. However, this adaptability also introduces bugs and unique features that players discuss. It can serve as a military simulation, a racing experience, a life simulator (like Altis Life), a zombie survival scenario (DayZ), or even a PVP, co-op, or TVT setting. The main constraint is the player's imagination and coding expertise. Many people use the built-in editor, now featuring full 3D world placement, to craft small scenarios and observe intense battles between tanks or planes. Ultimately, the way you choose to play defines the game's impact. If you're drawn to tactical military gameplay, joining a community that values strategy and teamwork will enhance your experience.
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pocio77
07-29-2016, 05:38 AM #7

Arma functions more as a framework than a complete game on its own. I've been engaging with the series from Operation Flashpoint through Arma 1, 2, and now 3. At its foundation it aims to be a large-scale military simulation, but the actual experience depends on the mission scripts created by developers. This explains the wide range of missions and mods available. If you have scripting abilities, Arma can accommodate them. However, this adaptability also introduces bugs and unique features that players discuss. It can serve as a military simulation, a racing experience, a life simulator (like Altis Life), a zombie survival scenario (DayZ), or even a PVP, co-op, or TVT setting. The main constraint is the player's imagination and coding expertise. Many people use the built-in editor, now featuring full 3D world placement, to craft small scenarios and observe intense battles between tanks or planes. Ultimately, the way you choose to play defines the game's impact. If you're drawn to tactical military gameplay, joining a community that values strategy and teamwork will enhance your experience.

A
ajpate
Member
223
08-05-2016, 03:29 PM
#8
I’m just going to say that when it functioned, I couldn’t locate a standard deathmatch server that met all those conditions.
A
ajpate
08-05-2016, 03:29 PM #8

I’m just going to say that when it functioned, I couldn’t locate a standard deathmatch server that met all those conditions.

J
janrooijen
Member
205
08-08-2016, 02:04 PM
#9
You're seeking quick, casual deathmatch experiences on open Arma servers, but unfortunately this isn't a common feature there. Since Arma 1, players have mostly focused on big, long-lasting missions—either cooperative against AI or more like PVP games such as DayZ or Wasteland (DayZ features zombies). While there are solid team-oriented titles, they're typically only available on private servers, so joining a group is usually necessary. If you prefer tactical gameplay that fits standard FPS styles, I recommend Squad or Project Reality Mod. Project Reality is free now and doesn't need the original Battlefield 2, while Squad is essentially Project Reality 2 but still in early access.
J
janrooijen
08-08-2016, 02:04 PM #9

You're seeking quick, casual deathmatch experiences on open Arma servers, but unfortunately this isn't a common feature there. Since Arma 1, players have mostly focused on big, long-lasting missions—either cooperative against AI or more like PVP games such as DayZ or Wasteland (DayZ features zombies). While there are solid team-oriented titles, they're typically only available on private servers, so joining a group is usually necessary. If you prefer tactical gameplay that fits standard FPS styles, I recommend Squad or Project Reality Mod. Project Reality is free now and doesn't need the original Battlefield 2, while Squad is essentially Project Reality 2 but still in early access.

S
SirHitman
Member
127
08-08-2016, 05:58 PM
#10
This marks a major shift in warfare—truly a game changer. My top pick for WWII shooters is War of the Worlds, but then they moved to futuristic settings! If this trend continues, they’ll hit Halo-level innovation soon. I enjoyed the Vietnam-era Blops game, but it’s clearly losing steam (sales are there, but growth is slowing). They should just drop a War of the West 2 and bring us joy. I don’t mind historical details anymore—let’s invent a fictional conflict from the 1920s to 1940s! It reflects what they’ve done with all these modern and futuristic releases.
S
SirHitman
08-08-2016, 05:58 PM #10

This marks a major shift in warfare—truly a game changer. My top pick for WWII shooters is War of the Worlds, but then they moved to futuristic settings! If this trend continues, they’ll hit Halo-level innovation soon. I enjoyed the Vietnam-era Blops game, but it’s clearly losing steam (sales are there, but growth is slowing). They should just drop a War of the West 2 and bring us joy. I don’t mind historical details anymore—let’s invent a fictional conflict from the 1920s to 1940s! It reflects what they’ve done with all these modern and futuristic releases.

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