Check if running at 100W TDP is suitable for your CPU model.
Check if running at 100W TDP is suitable for your CPU model.
The main idea of the title is clear: I'm dealing with performance problems while trying to play Halo Infinite. The "Async Compute" setting isn't functioning properly on my PC, which led me to rely more on my CPU. After consulting a friend, I learned it's due to the TDP and checked the cTDP feature in BIOS. I tried higher power settings but saw limited gains. I considered pushing 100W, though I'm cautious about the Ryzen 5 1600 AF (2020 batch) and its power limits. I’m worried about safety and whether there are any options to improve my experience. The game’s performance varies by map—rough numbers around 40-50 FPS in "Live Fire," 50-75 in Behemoth, and slower elsewhere. My PC specs include a Ryzen 5 1600 AF with 16GB RAM, an AMD RX 570, 500GB NVMe SSD, a 1TB HDD, and a 120GB SATA drive.
Yes, it seems the processor is the main issue rather than the graphics card.
It shouldn't pose a threat to the CPU. Power consumption comes from the system, not forced by it. The main concern lies with your cooler and motherboard's capacity. But I suspect your CPU isn't the limiting factor, so it shouldn't affect the outcome. As you observed, increasing power draw to 85W had no impact. The real issue is your graphics card. Even at low settings in 1080p, the RX 570 would likely only achieve 40-60fps—consistent with what you're witnessing. The wide variation in FPS across maps suggests the scene's geometry is the main culprit, making "Live Fire" more demanding than "Behemoth," and other maps even more challenging.
The GPU is performing well under load, maintaining typical temperatures during intense gameplay without throttling. The task manager displays 100% utilization while playing. For the CPU, it appears to be operating below its maximum capacity thanks to the low TDP.
The GPU isn't the main problem. My brother's system uses a GTX 1650, and since Nvidia's drivers perform better than AMD's for Windows, he can take advantage of the "Async Compute" option. This setup works smoothly compared to my PC, which typically struggles against the RX 570 (running a Ryzen 5 2600).
The 1600AF is a Ryzen 5 2600 with a minor clock speed difference at launch. Since both CPUs are identical, you might wonder why one feels slower than the other. The 1650 often outperforms the RX 570, especially in intense gameplay sections of Halo Infinite, which tends to favor newer Nvidia cards. A Turing-based card beating yours isn’t unexpected.
The issue stems from the "Async Compute" setting. This lets the game utilize the GPU for all graphics tasks. He can turn it on, but I can't. As a result, both GPU and CPU are working on graphics, slowing things down compared to when only the GPU is used on his PC.