F5F Stay Refreshed Power Users Overclocking Check if an overclocked 1070 is limited by a 3.9 i5 4690k.

Check if an overclocked 1070 is limited by a 3.9 i5 4690k.

Check if an overclocked 1070 is limited by a 3.9 i5 4690k.

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eduardodd08
Posting Freak
852
07-20-2016, 12:26 PM
#1
After setting up a new simple aio cooler, I've managed to bring my 4690k to 4.6 with CPU temps staying below 50°C. Because my ambient case temperature has decreased, both my EVGA 1070's GPU temperature and CPU have seen a drop of about 20°C. Would adjusting the GPU overclock be necessary? Right now I'm holding a +140 core clock on the GPU, but these temperature changes are making me think otherwise.
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eduardodd08
07-20-2016, 12:26 PM #1

After setting up a new simple aio cooler, I've managed to bring my 4690k to 4.6 with CPU temps staying below 50°C. Because my ambient case temperature has decreased, both my EVGA 1070's GPU temperature and CPU have seen a drop of about 20°C. Would adjusting the GPU overclock be necessary? Right now I'm holding a +140 core clock on the GPU, but these temperature changes are making me think otherwise.

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Jorski
Member
219
08-05-2016, 09:11 PM
#2
It may cause delays in certain games at low clock speeds, around 0.1% and slightly higher at 1%. Fixing this through overclocking isn't practical for all titles, even with an overclocked i5 7600k experiencing about 30fps in metro last light. The main issue lies more in thread count than clock speed. This scenario is comparable to an i3 7350k running at 5ghz, offering decent average performance but with occasional stutters.
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Jorski
08-05-2016, 09:11 PM #2

It may cause delays in certain games at low clock speeds, around 0.1% and slightly higher at 1%. Fixing this through overclocking isn't practical for all titles, even with an overclocked i5 7600k experiencing about 30fps in metro last light. The main issue lies more in thread count than clock speed. This scenario is comparable to an i3 7350k running at 5ghz, offering decent average performance but with occasional stutters.

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DanielEmpire
Posting Freak
781
08-07-2016, 07:17 PM
#3
It may cause delays in certain games at very low clock speeds, around 0.1%, and even less at 1%. Fixing this through overclocking isn't practical for all titles, such as an overclocked i5 7600k which can drop to about 30fps in metro last light. The main issue lies more with thread count than clock speed. This scenario is comparable to an i3 7350k at 5ghz, offering decent average performance but with occasional stutters. This happens because modern game engines now require 6-8 threads, particularly in AAA titles using engines like 4A. For the future, it's usually wiser to consider upgrading instead of relying on overclocking.
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DanielEmpire
08-07-2016, 07:17 PM #3

It may cause delays in certain games at very low clock speeds, around 0.1%, and even less at 1%. Fixing this through overclocking isn't practical for all titles, such as an overclocked i5 7600k which can drop to about 30fps in metro last light. The main issue lies more with thread count than clock speed. This scenario is comparable to an i3 7350k at 5ghz, offering decent average performance but with occasional stutters. This happens because modern game engines now require 6-8 threads, particularly in AAA titles using engines like 4A. For the future, it's usually wiser to consider upgrading instead of relying on overclocking.