Bottleneck and when it happens?
Bottleneck and when it happens?
Yup and the only way around that is getting a better card. But mainly bottlenecks are NOT BAD inherently. When it gets to be a problem is if it is obvious that the cpu or gpu are underutilized extremely when the other part is maxing out. For cpu's THERE IS A MAJOR POINT TO WATCH OUT FOR. Games only use a certain amount of cores. It depends on the age usually but games around 2015 used around 4 threads average and just don't touch more if available. Today 10-12 threads is the norm. HOWEVER a lot of the time those aren't maxed because of how game logic works. If cores are at 100% that means the game is maxing out a core and that means it will get limited from that. This then can reflect in the gpu not being 100% under load. In the end the only time bottlenecks are important is if the performance is BAD. If not just ignore.
The GPU is at full capacity while the CPU remains idle, indicating no need for an upgrade for the two games mentioned.
You're wondering why you're upgrading the GPU even though you already have a newer one and an older CPU. It's because the GPU handles graphics and performance-intensive tasks better, while the CPU manages general computing. Upgrading the GPU can boost overall system performance, especially if you're using it for gaming or rendering.
Imagine it like driving. Your engine is the CPU, your wheels are the GPU. If your tires aren’t firm enough or don’t spin quickly enough while the engine performs better, you need upgraded tires that match the power.
In the 2 examples shown the cpu is not being maxed. Don't see a single core at 100% or the overal unit at 100%. So the gpu is the limiting part. Now of course that doesn't mean go buy a new gpu. If you enjoy the performance IGNORE THE BOTTLENECK!!!!!!!!!!!!!!!!! Also if you are playing on ultra go one step down. There is almost none to flat out no visual difference and you tend to get back a heap of performance.
Most games rely heavily on GPU performance unless they're designed for older hardware. This makes the question confusing because bottlenecks are common. The real issue is whether it affects your ability to use or enjoy the system—yes or no? In most situations, it shouldn't be a problem. Often, the problem lies with the user, not the system. Avoiding overly demanding settings and choosing well-optimized games can improve the experience.
What version are you getting? In short, these are two distinct types of games. One focuses on single-player with high visuals, making usage percentages more relevant. Apex is a multiplayer title that relies heavily on CPU power. At maximum settings, the GPU gets a lot of work but the CPU remains a limiting factor—it's quite outdated. It really depends on the version you choose; generally, it should run smoothly at around 300% capacity.