F5F Stay Refreshed Software PC Gaming BF5 stuttering refers to a problem where the game freezes or lags during play.

BF5 stuttering refers to a problem where the game freezes or lags during play.

BF5 stuttering refers to a problem where the game freezes or lags during play.

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yolosolohi48
Member
167
02-12-2017, 01:13 AM
#11
You got only 16GB installed? No need to upgrade to 24GB. It performs just fine with what you have. Offer the remaining drive for $50 to $75 before its price falls.
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yolosolohi48
02-12-2017, 01:13 AM #11

You got only 16GB installed? No need to upgrade to 24GB. It performs just fine with what you have. Offer the remaining drive for $50 to $75 before its price falls.

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BetaWolf
Junior Member
37
02-28-2017, 09:28 PM
#12
I currently have 24. The idea came from thinking it’s too late, but I’m keeping it for now since three years ago some thought 16 wasn’t enough, and soon 24 could become standard.
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BetaWolf
02-28-2017, 09:28 PM #12

I currently have 24. The idea came from thinking it’s too late, but I’m keeping it for now since three years ago some thought 16 wasn’t enough, and soon 24 could become standard.

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Tico_32
Senior Member
680
03-01-2017, 12:23 PM
#13
The growth rate of RAM in computers has slowed significantly lately. In a few years, 16 GB will likely become standard, probably taking longer than expected. I’m not sure what was being discussed before, but 24 GB won’t be common for more than ten years, maybe two decades. Did you miss the video? Please watch it. There’s no major difference between 16 GB and 32 GB in the latest releases. This implies 16 GB will remain sufficient for over a decade. Adding 24 GB to your system is similar to having a 5000TB storage device—you’ll never really need all that extra capacity.
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Tico_32
03-01-2017, 12:23 PM #13

The growth rate of RAM in computers has slowed significantly lately. In a few years, 16 GB will likely become standard, probably taking longer than expected. I’m not sure what was being discussed before, but 24 GB won’t be common for more than ten years, maybe two decades. Did you miss the video? Please watch it. There’s no major difference between 16 GB and 32 GB in the latest releases. This implies 16 GB will remain sufficient for over a decade. Adding 24 GB to your system is similar to having a 5000TB storage device—you’ll never really need all that extra capacity.

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212
03-01-2017, 01:15 PM
#14
If it's stored on a hard drive, then both the drive and your 8GB of RAM are important. The minimum requirement for these games is now 12GB. I also saw that BFV experiences significant stuttering right after loading because the HDD isn't keeping up and causing a bottleneck. You might want to check how much disk space is being used.
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cursayerdragon
03-01-2017, 01:15 PM #14

If it's stored on a hard drive, then both the drive and your 8GB of RAM are important. The minimum requirement for these games is now 12GB. I also saw that BFV experiences significant stuttering right after loading because the HDD isn't keeping up and causing a bottleneck. You might want to check how much disk space is being used.

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xSkillzz
Junior Member
17
03-02-2017, 07:32 PM
#15
I've identified the reason battlefield is underperforming on older intel CPUs. The main issue stems from the limitations imposed by hyperthreading and speculative computing in processors released around 2016 or earlier, which were affected by the Spectre and Meltdown fixes. By adjusting settings and turning off those patches during gameplay, I improved performance significantly—from 97-100% CPU usage on my 2600K to 30-40 FPS at lower loads and a steady cap around 60 FPS. I've documented the process in a detailed step-by-step blog post.
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xSkillzz
03-02-2017, 07:32 PM #15

I've identified the reason battlefield is underperforming on older intel CPUs. The main issue stems from the limitations imposed by hyperthreading and speculative computing in processors released around 2016 or earlier, which were affected by the Spectre and Meltdown fixes. By adjusting settings and turning off those patches during gameplay, I improved performance significantly—from 97-100% CPU usage on my 2600K to 30-40 FPS at lower loads and a steady cap around 60 FPS. I've documented the process in a detailed step-by-step blog post.

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