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Attila: A War of Conquest and Legacy

Attila: A War of Conquest and Legacy

N
Notux
Junior Member
47
01-03-2016, 02:55 PM
#1
I found this title discounted and tried it for the first time today. It seems the original release didn’t support ultra performance, so I’m limited to playing it at lower settings. To run Attila:Total War on ultra would likely need more powerful hardware than what’s currently available.
N
Notux
01-03-2016, 02:55 PM #1

I found this title discounted and tried it for the first time today. It seems the original release didn’t support ultra performance, so I’m limited to playing it at lower settings. To run Attila:Total War on ultra would likely need more powerful hardware than what’s currently available.

L
levo14
Member
247
01-03-2016, 05:07 PM
#2
1800, 1080 Ti — just a joke. It seems anything running Battlefield 1 on ultra could also handle Atilla on ultra.
L
levo14
01-03-2016, 05:07 PM #2

1800, 1080 Ti — just a joke. It seems anything running Battlefield 1 on ultra could also handle Atilla on ultra.

T
TobXL1
Junior Member
24
01-03-2016, 08:03 PM
#3
I haven't checked benchmarks for Pascal executing Attila. It seems the implementation looks quite suboptimal, particularly when contrasted with TWWH.
T
TobXL1
01-03-2016, 08:03 PM #3

I haven't checked benchmarks for Pascal executing Attila. It seems the implementation looks quite suboptimal, particularly when contrasted with TWWH.

H
Hejazi
Junior Member
35
01-03-2016, 08:40 PM
#4
I haven't tried the latest version yet. It seems significantly worse than the medieval era edition. Considering the variety of items in this game, it would make an excellent example for studying optimization and multicore processing or GPU offloading.
H
Hejazi
01-03-2016, 08:40 PM #4

I haven't tried the latest version yet. It seems significantly worse than the medieval era edition. Considering the variety of items in this game, it would make an excellent example for studying optimization and multicore processing or GPU offloading.