Assetto Corsa Competizione and 5700 XT – a successful pairing.
Assetto Corsa Competizione and 5700 XT – a successful pairing.
Seeking confirmation regarding a specific issue experienced by other ACC players. Newly constructed SIM rig: [https://pcpartpicker.com/list/TsmmDx] Resolution with triple monitors is 5760x1080 at 120Hz, Freesync enabled. System benchmarks perfectly, exhibiting no throttling and consistently achieving 100fps in Assetto Corsa and 95fps in PCars 2 with all settings maximized. However, ACC yields 35-39fps at maximum detail. Given the shared game engine with Assetto Corsa, this discrepancy of 60 FPS is perplexing. Investigating potential overlooked settings or hardware incompatibility. Observations include reports from other users utilizing a 5700XT experiencing low FPS in ACC, alongside conflicting reports indicating 70-80fps performance – reliability of these sources remains uncertain. Seeking advice and troubleshooting suggestions.
Has version 1.2.1 of the game been installed? The game appears to be a beta undergoing customer testing over time. A potentially helpful resource is: https://www.racedepartment.com/threads/p...gs.169265/.
Run 3DMark Basic Edition, then click on Compare Result Online after that and post the URL from your browser.
My system achieves scores significantly higher than those reported in publications, often by several hundred points. Performance is consistent across benchmarks like 3DMark, Heaven, and various games; however, Assetto Corsa Competizione exhibits a performance issue.
Has version 1.2.1 of the game been installed?
This appears to be a beta game undergoing testing by customers over time.
Helpful resource: https://www.racedepartment.com/threads/p...gs.169265/
I am utilizing the latest version. Yesterday’s research identified comparable posts, but this iteration demonstrates improvement. I intend to test it tonight and report its functionality. My primary issue appears to be excessive detail applied to the mirrors; frame rates drop from 90fps on the pre-race menu within the game engine to 39fps once in the vehicle, coinciding with mirror display. I suspect other settings may also be contributing to this performance degradation due to the game’s optimization limitations. Thank you.
With a combination of adjusting mirror settings and other tweaks, I’ve achieved approximately 55-60 frames per second, which is acceptable given my triple monitor setup and FreeSync activation. Performance would be higher without the triple monitors. The game's optimization is notably poor. Thank you for your research!