Are you experiencing stuttering along with high GPU usage?
Are you experiencing stuttering along with high GPU usage?
Guys, I've been experiencing this problem since switching from AMD to Intel. Despite having solid frames, I still face stutters. This is the latest build. Here are my UserBenchmark scores: Game 257%, Desk 123%, Work 332%.
CPU:
Intel Core i9-13900KF
-
133.1%
GPU:
Nvidia RTX 3080 12GB
-
199.5%
SSD:
WDC WDBNCE5000PNC 500GB
-
97%
SSD:
WDC WDS100T2B0B-00YS70 1TB
-
86.4%
RAM:
Team Group Inc TEAMGROUP-UD4-3600 2x16GB
-
111.9%
MBD:
MSI PRO Z690-A DDR4
Everything seems fine, and my SSD isn't nearly full. Still, I keep seeing stuttering in almost every game. After a fresh Windows install, temperatures are normal, but the GPU reports high usage (90-98% in MSI monitoring). Any thoughts on what might be happening? Should I consider replacing the GPU? I thought the 3080 could handle 1440 frames smoothly. I haven't adjusted my settings too much, aiming for typical medium to high performance. It's puzzling since I didn't encounter these issues with my AMD 5700X before.
Edit: I also observed significant background CPU usage during that test. Battle.net was updating in the background.
Check if you're running Windows 11.
Are you using multiple monitors with varying refresh rates?
Have you reinstalled Windows during an upgrade?
Which RAM slots do you have installed?
What is your PCI-E connection speed for the 3080? You can find details in GPU-Z: https://imgur.com/bhQac9c
See also: https://imgur.com/bhQac9c
1. Windows 10
I would upgrade to Windows 11, the reason being is that Windows 10 scheduler is not aware of the E cores in the same way as Windows 11. There's a risk that it might put a primary game thread on an E core which could potentially cause performance issues. You could test though if this is your issue by disabling the E cores in the bios temporarily.
2. Yes, would that cause an issue?
It can yes, I have a 165hz gaming monitor and a 60hz monitor (old monitor used as second screen). I found it causes me stuttering in some games. For example Battlefield V is a stuttery mess if I have both monitors running at different refresh rates. If their both at 60hz it's fine, if I want more than that on my primary monitor I have to switch to my main screen only. This is easily done though with the shortcut Windows Key + P and selecting the first option.
3. Yes, and then again a couple days ago.
That's good, it's just going from AMD to Intel is more likely to cause issues than Intel to Intel.
4. A2-B2 I believe, whatever the correct ones are called again.
That sounds good to me, slots 2 and 4 basicly.
5. PCIe x 16 4.0 @ x 16 4.0
No issues here then.
I adjusted my monitor's refresh rate from 60hz to 165hz and it seems to have resolved the problem. My other one is 180hz, so I'm curious if the change was significant enough. I plan to switch to Windows 11 later, though I prefer version 10. I'll try updating to 11 to check if it helps. Thanks for the tips!
Also me.
The best approach is to maintain consistent monitor refresh rates. If you're using two, stick with 165hz for both, and adjust as needed for a single unit. Having one at 165hz and another at 180hz could still lead to minor micro stutters, though they'll be less obvious.
This describes the workload on the GPU similar to a game or rendering tests. The clock speed adjusts automatically based on the tasks being performed. When using Chrome, it usually doesn't reach its maximum speed, often running at a lower rate. By clicking the ? next to the bus interface in GPU-Z and then selecting render test, you should see the clock speed return to full capacity. There doesn't seem to be any problem with this behavior.