AMD and/or Rockstar are likely working on a solution for the RX 480 problem.
AMD and/or Rockstar are likely working on a solution for the RX 480 problem.
Sure, but FPS isn't the whole picture—it's just one aspect. I was thinking about tiny frame drops or performance hiccups that happen even on modern Intel CPUs. Looks like it might get better by October or November.
Also 10 frames per second instead of 8. Texture looks a bit softer, fewer reflections on water, and the tessellation feels a bit off.
I believe the PS4 versus PC matchup was slightly tighter, though it remained closer to the XBone experience with the PS4.
It's unclear what caused the frame rate issues in that test, but we must remember this – even if the console matched the visual look (which seldom happens), PC still offers functional controls, playable speed, mod support, and various resolutions like 1440p or 4K. Plus, you can revisit the game years later on a different system if you wish – it doesn't become obsolete with the hardware it was designed for. The scene that truly distinguished them was...
I rely on keyboard, mouse, and controller for controls. Typing or shooting uses keyboard and mouse, but for driving I can switch to a controller if needed. The transition feels smooth, similar to most PC games I've played. It doesn't matter much since driving is still very straightforward with WASD.