F5F Stay Refreshed Software PC Gaming Adjust your Warzone experience with these options.

Adjust your Warzone experience with these options.

Adjust your Warzone experience with these options.

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DlNKLEBOY
Member
176
12-09-2016, 12:59 AM
#11
Attempt to determine. Your graphics card will not fail.
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DlNKLEBOY
12-09-2016, 12:59 AM #11

Attempt to determine. Your graphics card will not fail.

P
PastelPurp
Junior Member
12
12-09-2016, 02:12 AM
#12
Ok
P
PastelPurp
12-09-2016, 02:12 AM #12

Ok

R
Redstonelords
Member
50
12-09-2016, 04:56 AM
#13
Your game is likely failing because the VRAM limit was exceeded. You might try increasing your VRAM capacity or optimizing settings to allow more memory usage.
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Redstonelords
12-09-2016, 04:56 AM #13

Your game is likely failing because the VRAM limit was exceeded. You might try increasing your VRAM capacity or optimizing settings to allow more memory usage.

L
Likaelios
Junior Member
27
12-23-2016, 02:23 PM
#14
Enhancing your GPU, your graphics card.
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Likaelios
12-23-2016, 02:23 PM #14

Enhancing your GPU, your graphics card.

C
CrisIsland
Junior Member
38
12-23-2016, 04:21 PM
#15
You should probably wait for the upcoming graphic cards to release before buying old ones. The price will drop a bit. A good gpu for you is probably the gtx 1660 6gb. 6gb means 6gb vram.
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CrisIsland
12-23-2016, 04:21 PM #15

You should probably wait for the upcoming graphic cards to release before buying old ones. The price will drop a bit. A good gpu for you is probably the gtx 1660 6gb. 6gb means 6gb vram.

B
BigLarryGLZ
Junior Member
26
12-28-2016, 07:16 PM
#16
Sure, happy to help! Let me know if you need anything else.
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BigLarryGLZ
12-28-2016, 07:16 PM #16

Sure, happy to help! Let me know if you need anything else.

J
Jman282
Junior Member
18
12-28-2016, 08:58 PM
#17
I own a 1050Ti with 4GB RAM, no 75W power connector. It handles around 1700MHz in games settings—low to minimum—except for V-sync off, frame limits, and stability needs. Texture filtering should be set high at low levels. Particle effects need high priority. From a rough estimate: on a 1440x900@75Hz screen (about 2/3 of 1080p), you'd likely hit around 80% of the usual performance. With a 1050Ti and these settings, expect roughly 45fps, matching your 56fps in that snapshot.
J
Jman282
12-28-2016, 08:58 PM #17

I own a 1050Ti with 4GB RAM, no 75W power connector. It handles around 1700MHz in games settings—low to minimum—except for V-sync off, frame limits, and stability needs. Texture filtering should be set high at low levels. Particle effects need high priority. From a rough estimate: on a 1440x900@75Hz screen (about 2/3 of 1080p), you'd likely hit around 80% of the usual performance. With a 1050Ti and these settings, expect roughly 45fps, matching your 56fps in that snapshot.

Y
yalex27
Senior Member
461
01-18-2017, 11:16 PM
#18
Great to hear! The look is nice too. I managed to get 40-50 FPS with a 2080 setting, but I hit my VRAM limit. I’ll give the other settings a shot. Thanks!
Y
yalex27
01-18-2017, 11:16 PM #18

Great to hear! The look is nice too. I managed to get 40-50 FPS with a 2080 setting, but I hit my VRAM limit. I’ll give the other settings a shot. Thanks!

E
Evolution88
Member
216
01-19-2017, 03:41 AM
#19
Settings look decent overall, but a few adjustments would help. Reduce texture resolution—textures appear clearer at much lower settings than I currently use, even with 4GB of VRAM. Lowering the options prevents white-box builds and missing windows caused by limited VRAM. Turn off tessellation too; it drops FPS significantly. I keep texture filtering enabled for smoother performance, since disabling it causes noticeable drops on low settings. Particle quality remains high even at lower resolutions, but memory bandwidth gets strained. The screenshots show normal textures look okay with less VRAM, not because of higher resolution.
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Evolution88
01-19-2017, 03:41 AM #19

Settings look decent overall, but a few adjustments would help. Reduce texture resolution—textures appear clearer at much lower settings than I currently use, even with 4GB of VRAM. Lowering the options prevents white-box builds and missing windows caused by limited VRAM. Turn off tessellation too; it drops FPS significantly. I keep texture filtering enabled for smoother performance, since disabling it causes noticeable drops on low settings. Particle quality remains high even at lower resolutions, but memory bandwidth gets strained. The screenshots show normal textures look okay with less VRAM, not because of higher resolution.

T
TylerSkillz
Member
198
01-26-2017, 03:17 PM
#20
Thanks!
T
TylerSkillz
01-26-2017, 03:17 PM #20

Thanks!

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