Addressing pauses and hesitations during gameplay.
Addressing pauses and hesitations during gameplay.
Greetings!
Here’s a breakdown of my computer setup:
Motherboard: Asrock Z390 Phantom Gaming 6
Processor: Intel Core i7 9700k (Default Clock Speed)
Graphics Card: Gigabyte GeForce RTX 2080 Gaming OC
Power Supply: Corsair RM 850x – 850W
Memory: Ballistix Sport LT [BLS2C16G4D240FSB] 32GB DDR4 2400MHz (Default Timing: 16-16-16-39)
Storage: Samsung 850 EVO
My games generally achieve high frame rates with minimal dips, however, I’m experiencing occasional stuttering. Specifically, this occurs in Far Cry 5.
Video Showcase:
View: https://www.youtube.com/embed/aVe0WdmbXqA
This issue seems to consistently occur in the same areas of the benchmark test. It persists regardless of the graphics settings.
Nvidia Driver Version: 418.91
I’ve attempted the following troubleshooting steps:
Clean installation of Windows
Driver removal using DDU
BIOS update and reset to factory defaults
Did you try enabling vertical synchronization (v-sync) or adaptive sync (g-sync) and were still experiencing choppy performance? This is frequently a problem if these features are disabled. Your system specifications don't reveal any obvious problems.
The system’s processor is relatively recent, so this shouldn’t present a significant problem. However, it might be worthwhile to investigate if you haven’t located alternative solutions. Specifically, the DRM in Far Cry 5 can heavily utilize a single processing core, causing performance drops and stutters. I experience similar difficulties when utilizing the spectre and meltdown modifications – I often need to remove them to play games like FC5, which reduces my frame rates by approximately 50% (at least since the October update; their impact was less noticeable previously). You can find more information about this at https://www.grc.com/inspectre.htm.
The issue doesn’t appear to be linked to processor activity. Examining the frame time graph reveals spikes, occurring regardless of workload—often reaching 60% to 90% utilization per core.
I am also experiencing a similar problem in Metro: Exodus, where I notice stutters even with relatively low CPU usage.
Conversely, certain games like Overwatch, Rainbow Six Siege, and Quake Champions maintain smooth, high frame rates consistently, despite being fully utilized.
Indeed, I’m utilizing G-sync on a 144Hz monitor.
Could my memory be hindering performance and leading to these stutters? I'm uncertain about the potential causes of this difficulty…
Achieving 90% or higher performance on a single thread can negatively impact frame rates and lead to pauses. If you attempt to restrict the number of frames, such as by setting it to 90fps, and continue experiencing stutters within FC5, observe the results.
I believe others also experience this frustrating speech impediment:
See: https://youtu.be/ZHgotGS9qGs?t=46
Is it possible for anyone to play this game on their computers?
I’m playing it at 4K60 with HDR, and if I turn off the Spectre/Meltdown fixes, FC5 runs smoothly…although in multiplayer I sometimes experience very short pauses during collecting and looting. Therefore, the game is acknowledged to have some problems; you can only attempt to reduce the issues you encounter. Regarding Metro, I haven’t yet upgraded to the newest installment.
It appears the issue might stem from an i7-9700K processor. Your system possesses twelve cores, whereas mine has just eight, and it appears that Far Cry utilizes this extra capacity. Perhaps I made a mistake purchasing an 8700K.