A similar experience would be a fantasy RPG with deep storytelling and moral choices.
A similar experience would be a fantasy RPG with deep storytelling and moral choices.
Just wrapped up playing Dragon Age: Inquisition, and I think it was the top pick of the year. I haven’t played a title that kept me coming back for more for a while. I’ve logged over 50 hours (about a month), and I’ve covered nearly everything I wanted to do, so there’s really no room left. I’m not someone who enjoys replaying games—like switching classes in another title. That’s out of the question. I’m now searching for something with a similar feel and system. I really liked the classes, crafting weapons and armor, using runes, customizing your character skills, etc. It had a nice depth that stood out to me. I noticed Guild Wars 2 was on sale tomorrow at $10, so I considered it. I assume MMOs share many traits, but I’m not sure if I’ll have time for one. During the week I’m too busy with work to play much—usually just an hour or less. Most of my gaming happens on weekends after my kids are asleep. That’s another reason I’m cautious about trying an MMO. I’m also unsure if someone like me could actually enjoy it given the time commitment. Besides that, I don’t know of any games that match Dragon Age’s style. If anyone has suggestions or thoughts on MMOs in general and some good examples, I’d really appreciate it.
Side note: I played Far Cry 4 today but couldn’t stay engaged. Maybe I’m tired of FPS games or just not feeling excited about them. But after Dragon Age, I’m craving more of that kind of experience again.
I was considering that again, but the last time I played Skyrim I ended up modifying it more than playing itself. Before I realized I had so many mods, it turned unplayable—constantly crashing to the desktop. That was a while ago, and I definitely wouldn’t want to repeat that unless there were specific reasons.
Have you tried SWTOR? It seems to offer a free way to advance. The Agent, Scoundrel, and Knight narratives were all quite enjoyable, likely in that sequence. Endgame wasn’t particularly impressive, but it suggests you probably aren’t keen on playing an MMO. I’d go for the trial and see what you think. Guild Wars 2 offers more engaging leveling than many others, though it doesn’t match the storytelling style of Bioware. Most MMOs consist mainly of repetitive quests. Guild Wars 2 isn’t terrible, but hardcore raids remain the best bet if you want that experience. Leveling in that game isn’t exactly exciting, though.
Looking at GW2 at just $10 sounds interesting—maybe I should give it a shot.
I'll download SWTOR and give it a try. Regarding Guild Wars 2, how many enemies are there to defeat? Or is it mainly about completing quests? I'm interested in battling demons, monsters, dragons, and other challenges. I used to play World of Warcraft as a kid, likely when it launched. I also watched my friend play, but I couldn't join for some reason. At the time, I was a dedicated FPS gamer, which might have influenced my experience. Did you enjoy Guild Wars 2? It's on sale for $10 this Saturday and Sunday.
AMD achieved a minimum of 27 frames per second, while Intel reached about 42 fps. I believe the game was poorly coded and requires maximum CPU power to run smoothly. I’m not claiming the servers are broken, but it seems a strong Intel processor makes the experience more enjoyable.