144hz matters in 60hz game?
144hz matters in 60hz game?
Hello.
I saw someone arguing that 144hz offers a small edge over 60hz even though the game is capped at 60hz. Is this person going too far with their experiments? I think the difference between 60hz and 144hz shouldn't matter since the game is fixed at 60hz. What are your thoughts?
Hertz is the SI unit for frequency, representing one cycle each second.
A game doesn’t necessarily stick to a fixed Hertz value; some games limit their frames per second based on engine capabilities rather than the intended rate.
If your monitor supports 144Hz and the game runs at 144FPS, you can clearly observe those 144 frames per second.
With a 60FPS game on a 144Hz display, you’ll notice significant issues like heavy tearing since the monitor can’t match the higher refresh rate.
However, using a 60Hz monitor with a 144Hz screen in a 60FPS game gives a smoother experience compared to a 60Hz monitor, mainly due to panel quality, response time, and frame pacing differences.
When playing at 60hz versus 144hz, I notice a clear lag in the input response.
The slight edge comes around 30 milliseconds, which is half a sixteenth of a second. This advantage is measured in terms of skill and reaction speed rather than hardware specs. Conclusion: It requires more than 30 milliseconds to press a button. No benefit exists from using a 144 Hz monitor compared to a 60 Hz one in Brawlhalla. The difference lies in the player's ability and timing.
Yeah, I was thinking something similar. Are you certain about your statement?